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AgeCommit message (Expand)Author
2005-04-19Added new (optional) OSystem::initBackend() method; this (and its usage) fixe...Max Horn
2005-04-19More whitespace.Torbjörn Andersson
2005-04-19WhitespaceTorbjörn Andersson
2005-04-18If we don't want to use reverb, then at least disable it properly, not via a ...Max Horn
2005-04-18Braces for clarity, even though it *is* well-defined which 'if' the 'else'Torbjörn Andersson
2005-04-13Get rid of errno; add some (optional) error checking facilities to SaveFile c...Max Horn
2005-04-11TypoMax Horn
2005-04-11Enable 2x overlay in MM NESEugene Sandulenko
2005-04-10Gobliiins tweaksNicolas Bacca
2005-04-10split SaveFileManager::openSavefile and class SaveFile into two, each, one fo...Max Horn
2005-04-10Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentationTorbjörn Andersson
2005-04-09Moved the GFX_ constants to sdl-common.h, where they belong.Max Horn
2005-04-09Remove usage of vsprintf in favour of vsnprintf and makeJonathan Gray
2005-04-03Added mouse wheel support.Marcus Comstedt
2005-04-03Oops, cleared too large memory region...Marcus Comstedt
2005-04-03Switch overlay mode to ARGB4444.Marcus Comstedt
2005-04-03Added new cursorTargetScale parameter to setMouseCursor().Marcus Comstedt
2005-04-03SaveFile stuff now resides in <common/savefile.h>.Marcus Comstedt
2005-04-02Until there is a proper way of communicating pixel format, declare ugly globa...Marcus Comstedt
2005-04-01ps2: clip coordinates in copyRectToScreen, necessary for The DigRobert Göffringmann
2005-03-31Fix bug #1173422 "Slight mouse cursor regression"Eugene Sandulenko
2005-03-31fixed headers. -_-Robert Göffringmann
2005-03-31Playstation2 Port: initial importRobert Göffringmann
2005-03-26Update for 0.7.1Nicolas Bacca
2005-03-26Add Insane Cheat actionNicolas Bacca
2005-03-26Tweak WinCE timer re-entry workaround to play Insane sequencesNicolas Bacca
2005-03-26Should fix key mapping issuesNicolas Bacca
2005-03-20Fix bug #1166279 "BS1 & BS2: Launching game problems".Eugene Sandulenko
2005-03-17If a game is scaled with the 2x or 3x scaler, use the same scaler on theTorbjörn Andersson
2005-03-16Weird ... but fixes the second (and hopefully last) crashNicolas Bacca
2005-03-16Fix head first crash. Virtual functions + one parameter added == fun :pNicolas Bacca
2005-03-15fixed compilation for for overlay SDL latest changes, and formating code.Paweł Kołodziejski
2005-03-14Fix method names to comply to our coding standardsMax Horn
2005-03-12Add some paranoia checksMax Horn
2005-03-11Better and faster macrosChris Apers
2005-03-10Fix bug #1160454 "ALL: Failed assertion when using 1x scaler"Eugene Sandulenko
2005-03-10Initialize some overlay-related variables, just to be safe.Torbjörn Andersson
2005-03-09Patch #1013937 "OSystem layer with bigger resolution". Now you will alwaysEugene Sandulenko
2005-03-09WIP of GP32 port. Now it is more correct port and compiles with currentEugene Sandulenko
2005-02-25opsPaweł Kołodziejski
2005-02-25fixed compilationPaweł Kołodziejski
2005-02-22Implementation of GFX transactions. May cause some regressions in case IEugene Sandulenko
2005-02-20Fixed warning, hopefully without breaking anything. (GCC doesn't likeTorbjörn Andersson
2005-02-20Implement OSystem method disableCursorPalette(bool disable) as mentionedEugene Sandulenko
2005-02-19compatibility for emsvcPaweł Kołodziejski
2005-02-19compatibility fixes for wincePaweł Kołodziejski
2005-02-19Make cursor code more bulletproofEugene Sandulenko
2005-02-17Mouse part of big patch #1013937 (OSystem layer with bigger resolution)Eugene Sandulenko
2005-02-09spellingJoost Peters
2005-02-07Added getNodeForPath() so I can compile ScummVM with MinGW again. Since ITorbjörn Andersson