Age | Commit message (Collapse) | Author |
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Both the data used to generate the archive and the archive itself
were moved to dists/ instead of being in backends/.
The script was also improved to optionally take a path as a command
line argument to indicate where the wwwroot data are instead of
assuming they are in the working directory.
Finally a 'wwwroot' make target was also added to invoke the python script and generate the archive.
with the expected path to
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If the themepath was defined but the wwwroot.zip file was not in
that path, looking for it failed as it never reached the part of the
code using SearchMan to look for it.
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Graphics::TransparentSurface::convertTo() errors out when the destination
format is not 2 or 4 Bpp. But in the case of the cloud icon we can recover
from it. So just print a warning and don't close the application.
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defined
This hopefully fixes a regression from 848c5c3.
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SDL: Fix build with MacPorts SDL2
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This means that when using SDL 1.2 we use SDL_net 1.2, but when
using SDL 2 we now use SLD_net 2 as well. Both versions work
properly and there is not code change needed in ScummVM.
This change is because SDL_net depends on SDL, and using
SDL_net 1.2 with SDL 2 means we can end up needing to link with
both the SDL and SDL2 libraries.
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* updateSavefilesList() stub;
* openRawFile();
* Common::OutSaveFile in openForLoading().
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Returns false, as we don't create files/directories on CD.
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* updateSavefilesList() stub;
* openRawFile();
* Common::OutSaveFile in openForSaving();
* OutVMSave derived from WriteStream.
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Fails to build because OutSaveFile's name should've been qualified.
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Added updateSavefilesList() and openRawFile() stubs. It should build
fine now, I guess.
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OutSaveFile was just a typedef of WriteStream once, but now it's not.
These Out*Save classes are then wrapped with OutSaveFile, so it should
be OK to derive them from WriteStream instead of OutSaveFile.
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There was already an implementation using SDL2 in the SDL backend,
but this way we have it available also when using the SDL 1.
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creat is not defined on the PS3. Also close the file descriptor.
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concatWithSavesPath() is only defined when curl is used, but was used in
Webserver even when curl is unavailable.
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ANDROID: Update the asset archive code to use AAssets
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ALL: Add Cloud storage support
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MemoryReadWriteStream now returns int32, not uint32. It actually doesn't
ever return -1 to indicate that an error occured, so uint32 was a better
choice, but that's what is used in WriteStream base class now.
That method is abstract, so that's also why OutSaveFile had to override
it.
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Reader now reads headers into stream, and some checks are added there
and in UploadFileClientHandler, so if headers are too long, they are
treated as bad request.
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I accidentally tried "folder../" instead "folder/../" and understood
that I made "folder../" forbidden too, though it's a valid folder name.
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Now if there is no "rootpath" specified, it's not even listed by
FilesPageHandler and ListAjaxHandler. And, of course, not available to
use anywhere else.
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Paths containing '../' are forbidden to use in Files Manager. There is
also a special inner black list of paths which are not used and a check
that specified path is under "savepath" or "rootpath" (from "cloud"
domain).
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StorageWizardDialog now runs LocalWebserver in "minimal mode" for
security reasons. In this mode server uses only those handlers which
state to support it.
There are two handlers which support minimal mode: IndexPageHandler
(which handles `code` requests needed by StorageWizardDialog) and
ResourceHandler (which provides inner resources like `style.css` or
`logo.png` from `wwwroot.zip` archive).
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Using a dedicated callback object for this was an unnecessary overhead.
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It now redirects user on success not only when file was the last field
in the content, but also when it was uploaded already and Handler worked
further to search for more files.
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Full version is used like in Eugene's Google Analytics stub. Plus, on
PS3 that string contains "PlayStation", and that would be cool to know
that ScummVM+libcurl+PS3 work together.
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