Age | Commit message (Collapse) | Author |
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old data-files
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swap_menu_and_back_buttons
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hasFeature... condition, renamed some fields and methods
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Cut and Paste Typo.
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This should ensure that any future cut-and-paste for new backends do not
repeat this same warning issue.
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These are emitted when using the MinGW compiler.
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This is generating a compiler warning for set-but-unused, but it looks
as if this is meant to be used in some way i.e. code is unfinished or
orphaned.
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IOS: Disable idle timer while an engine is running
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BACKENDS: timidity: Get rid of gethostbyname, use getaddrinfo.
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SDL: Fix keyboard on macOS, when using SDL2, fix directional keypad
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libSDL wrapper
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call scummvm in-game menu. CONTROL key now can be uses with games
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Checking updates from the menu was giving feedback when no update was
found, but checking updates from the Check now button in the options was
only giving feedback if a new version was found. Now it also tell us when
ScummVM is up to date.
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Add graphics linear filtering feature
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We don't need to recreate the window when turning filtering on or off.
Only the texture needs to be recreated.
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Crtl-Alt-f now enables/disables filtering instead of changing the
graphics mode. Since there is only one graphics mode now, a hotkey
to change it is a bit useless.
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This implements the request from ticket #9573: SDL1/2: Different
rendering/filtering?
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