Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-24 | LINUXMOTO: Fix Compilation | D G Turner | |
2019-11-24 | LINUXMOTO: Implement horizontal shake | D G Turner | |
2019-11-23 | GPH: Remove unused variable | Cameron Cawley | |
2019-11-23 | BACKENDS: Unify formatting between the GPH, Dingux and LinuxMoto backends | Cameron Cawley | |
2019-11-23 | LINUXMOTO: Hopefully Fix Compilation | D G Turner | |
2019-11-23 | LINUXMOTO: Further Replacement of old SurfaceSdlGraphicsManager APIs | D G Turner | |
2019-11-23 | LINUXMOTO: Replace usage of old SurfaceSdlGraphicsManager APIs | D G Turner | |
2019-11-23 | LINUXMOTO: Fix Missing Declaration in Graphics Class | D G Turner | |
2019-11-22 | POSIX: Fix PSP2 and PS3 build | Bastien Bouclet | |
2019-11-21 | POSIX: Fix Compilation Linker Error | D G Turner | |
There was a duplicated object inclusion in the module makefile defines. | |||
2019-11-20 | POSIX: Use fstat instead of fseek / ftell to retrieve file stream sizes | Bastien Bouclet | |
fstat is generally faster as is does not cause the IO buffer to be invalidated / refilled. Benchmark results for the startup time of the SCI engine with Gabriel Knight 1 CD: - Linux, glibc, spinning HDD, fseek/ftell: 140 ms - Linux, glibc, spinning HDD, fstat: 100 ms - 3DS, newlib, SD card, fseek/ftell: 68 s - 3DS, newlib, SD card, fstat: 11 s | |||
2019-11-20 | GPH: Implement horizontal shake | sluicebox | |
2019-11-20 | DINGUX: Implement horizontal shake | sluicebox | |
2019-11-20 | LINUXMOTO: Fix Compilation Breakage from Screen Shake API Changes | D G Turner | |
This was broken by the recent modifications to the SurfaceSDLGraphics class which this inherits from. | |||
2019-11-20 | GPH: Fix Compilation Breakage from Screen Shake API Changes | D G Turner | |
This was broken by the recent modifications to the SurfaceSDLGraphics class which this inherits from. | |||
2019-11-20 | DINGUX: Fix Compilation Breakage from Screen Shake API Changes | D G Turner | |
This was broken by the recent modifications to the SurfaceSDLGraphics class which this inherits from. | |||
2019-11-19 | SDL: Implement horizontal shake | sluicebox | |
2019-11-19 | IPHONE: Implement horizontal shake | sluicebox | |
2019-11-19 | IOS7: Implement horizontal shake | sluicebox | |
2019-11-19 | WII: Implement horizontal shake | sluicebox | |
2019-11-19 | PSP: Implement horizontal shake | sluicebox | |
2019-11-19 | PS2: Implement horizontal shake | sluicebox | |
2019-11-19 | DS: Implement horizontal shake | sluicebox | |
2019-11-19 | DC: Implement horizontal shake | sluicebox | |
2019-11-19 | PSP: Implement horizontal shake | sluicebox | |
2019-11-19 | GRAPHICS: Add interface for horizontal shake | sluicebox | |
2019-11-18 | BACKENDS: Remove unnecessary implementations of setGraphicsMode(const char *) | Cameron Cawley | |
2019-11-17 | BACKENDS: Remove the Windows CE port | Cameron Cawley | |
2019-11-15 | TTS: Fix use of virtual function in TTSMan destructor | Bastien Bouclet | |
TextToSpeechManager::freeVoiceData was called while the virtual function table pointer was already reset by the parent class destructor. | |||
2019-11-15 | CLOUD: Remove the saves sync finished OSD message | Bastien Bouclet | |
It's not very good for immersion when it appears after an autosave. The cloud icon is a good enough indication that cloud synchronization happened. | |||
2019-11-12 | ANDROID: Remove duplicate header inclusion in android.h | Thanasis Antoniou | |
2019-11-12 | ANDROID: Override UTF-8 compliant definition of vsn_printf | Thanasis Antoniou | |
This sets Android as a non-standard port in configure in order to override the definition for vsn_printf The vsn_printf implementation is taken from https://github.com/weiss/c99-snprintf | |||
2019-11-10 | AMIGAOS4: Formatting | Hubert Maier | |
2019-11-10 | AMIGAOS4: Fix oversight | Hubert Maier | |
2019-11-10 | AMIGAOS4: more verbose debug comments | Hubert Maier | |
2019-11-10 | AMIGAOS4: Increase stack cookie | Hubert Maier | |
Just to be on the safe side. Right now the binary consumes roughly 700 000 bytes. Double that and add a a panic amount of roughly 50%, which leaves us at 2 MB. | |||
2019-11-10 | AMIGAOS4: Clean up and increase stack cookie | Hubert Maier | |
2019-11-10 | AmigaOS4: More fixes and cleaning | Hubert Maier | |
2019-11-10 | AMIGAOS4: Fix leftovers | Hubert Maier | |
2019-11-10 | AMIGAOS4: Clean up fs | Hubert Maier | |
- replace sprintf with snprintf and obey MAXPATHLEN | |||
2019-11-10 | CLOUD: Only download saves when necessary | Bastien Bouclet | |
Prevents the save/load dialog from refreshing and loosing the selection when there is no file to download. | |||
2019-11-10 | SDL: Fix Windows screenshots with unicode paths | sluicebox | |
Use Common::FSNode to test for screenshot existence instead of SDL_RWFromFile(). SDL does different character encoding conversions which fail on Windows when a unicode character is in the path. Fixes bug #11118 | |||
2019-11-10 | BACKENDS: Fix using fillScreen in non-paletted screen modes | Cameron Cawley | |
2019-11-09 | RISCOS: Improve file system code | Cameron Cawley | |
2019-11-09 | POSIX: Fix compiler warning | jepael | |
2019-11-08 | WIN32: Fix free being used on arrays allocated with new | Thierry Crozat | |
2019-11-08 | ANDROID: Fix OSD message display crash or fail | Thanasis Antoniou | |
For translated message text. Android expected UTF-8 format for the message Also makeToast for OSD needed to be run from the main UI thread | |||
2019-11-08 | WIN32: Exit when WinSparkle runs installer | sluicebox | |
Trac #10368 | |||
2019-11-07 | 3DS: Rework mouse cursor movement | Bastien Bouclet | |
- Fix clipping the cursor position - Ensure the mouse has the same vertical and horizontal speed | |||
2019-11-07 | 3DS: Use the full resolution for the overlay on the top screen | Bastien Bouclet | |