Age | Commit message (Collapse) | Author |
|
svn-id: r33913
|
|
* Tweaking of key delivery queue
svn-id: r33907
|
|
svn-id: r33888
|
|
* added support for submit, cancel, backspace, and cursor movement commands
* minor API modifications
svn-id: r33887
|
|
meaning Keymap::addAction is automatically called
svn-id: r33885
|
|
svn-id: r33884
|
|
svn-id: r33874
|
|
svn-id: r33869
|
|
svn-id: r33854
|
|
* Added Keymapper::cleanupGameKeymaps() with code to remove game keymaps from active stack
svn-id: r33853
|
|
svn-id: r33850
|
|
instance can be reopened
svn-id: r33843
|
|
* Further improvement of automatic mapping
* Remap dialog - added timeout feature
svn-id: r33827
|
|
* Improved automatic mapping algorithm
* Remap dialog overhaul - now displays active keymap(s)
svn-id: r33821
|
|
svn-id: r33791
|
|
svn-id: r33776
|
|
svn-id: r33775
|
|
* Got rid of default keymaps as they over-complicated the API
* Remapping dialog WIP
svn-id: r33699
|
|
* Moved Keymapper code into backends/keymapper
svn-id: r33681
|
|
* Reverted Rect to not derive from Shape
* ImageMap now just uses Polygon's
svn-id: r33680
|
|
*Removed need to call initGame / cleanupGame on Keymapper
svn-id: r33679
|
|
* Got rid of svn:mergeinfo properties
svn-id: r33677
|
|
* Made Keymap class responsible for loading / saving of mappings
svn-id: r33665
|
|
* Implemented stack-based active map in Keymapper
* Started proper testing by adding code to OSystem_SDL to set up simple HardwareKeySet and Keymap
svn-id: r33660
|
|
* Renamed UserAction to simply Action
* Implemented simple automatic mapping algorithm
svn-id: r33497
|
|
presses to be visible
svn-id: r33476
|
|
svn-id: r33465
|
|
33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33450
|
|
VirtualKeyboardGUI class
- fixed bug with parsing modifiers in VirtualKeyboardParser
- fixed numerous GCC warnings
svn-id: r33448
|
|
svn-id: r33430
|
|
svn-id: r33385
|
|
can be added only to directory names.
svn-id: r33350
|
|
svn-id: r33340
|
|
svn-id: r33330
|
|
svn-id: r33326
|
|
- implemented functionality for modifier keys
- cleaned up parser
- started on text display
svn-id: r33317
|
|
- Refactoring of code to map a key to a UserAction - now we call a method on UserAction to do it (and it then tells the Keymap class)
- General cleanup of code
svn-id: r33262
|
|
DefaultEventManager now initialises Keymapper and passes key press events to it
svn-id: r33227
|
|
svn-id: r33218
|
|
svn-id: r33210
|
|
32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033,33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33185
|
|
svn-id: r33175
|
|
Further development of Keymapper interface:
- switchKeymap method to change Keymaps
- initGame/deInitGame methods to control loading/unloading of game-specific maps
svn-id: r33173
|
|
Added HardwareKeySet class to manage a devices set of hardware keys.
Started implementing Keymapper class.
svn-id: r33157
|
|
svn-id: r33143
|
|
svn-id: r33142
|
|
svn-id: r33141
|
|
svn-id: r33131
|
|
svn-id: r33120
|
|
Thanks Max [the other one] for pointing it out!
svn-id: r33117
|