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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2012-02-20
IPHONE: More formatting fixes.
Johannes Schickel
2012-02-20
IPHONE: Add support for unfiltered upscaling.
Johannes Schickel
2012-02-20
IPHONE: Implement cursor palette support.
Johannes Schickel
2012-02-20
IPHONE: Fix some mismatching malloc/delete calls.
Johannes Schickel
2012-02-20
IPHONE: Remove some dead code.
Johannes Schickel
2012-02-20
IPHONE: Rename screen related buffers a bit.
Johannes Schickel
2012-02-20
IPHONE: Implement cursor visibility change again.
Johannes Schickel
2012-02-20
IPHONE: Fix cursor hotspots.
Johannes Schickel
2012-02-20
IPHONE: Always use the mouse texture.
Johannes Schickel
2012-02-19
IPHONE: Use the proper RGBA5551 palette for the mouse cursor.
Johannes Schickel
2012-02-19
IPHONE: Rename _palette to _gamePalette.
Johannes Schickel
2012-02-19
IPHONE: Use include instead of import for all of our headers.
Johannes Schickel
2012-02-19
IPHONE: Add include guards.
Johannes Schickel
2012-02-19
IPHONE: Formatting fixes.
Johannes Schickel
2012-02-19
IPHONE: Remove dead code.
Johannes Schickel
2012-02-19
NULL: Fix compiler errors when using the NullGraphicsManager
Thierry Crozat
2012-02-19
NULL: Fix compiler error when using NullMutexManager
Thierry Crozat
2012-02-19
IPHONE: Take advantage of Common::EVENT_INVALID.
Johannes Schickel
2012-02-19
IPHONE: Change F5 (menu) gesture to open up the GMM.
Johannes Schickel
2012-02-17
MAEMO: Fix building without keymapper enabled
Tarek Soliman
2012-02-15
MAEMO: Remove pointless copy ctor call
Tarek Soliman
2012-02-15
KEYMAPPER: Add more warning signs
Tarek Soliman
2012-02-15
MAEMO: Register Keymapper Keymap Action default bindings
Tarek Soliman
2012-02-15
KEYMAPPER: Allow ports to define default Keymap Action bindings
Tarek Soliman
2012-02-15
MAEMO: Drop the hardcoded keymap in favor of the keymapper
Tarek Soliman
2012-02-15
MAEMO: Rename hasHwKeyboard and add hasMenuKey
Tarek Soliman
2012-02-15
MAEMO: Use bitshifting in ModelType
Tarek Soliman
2012-02-15
MAEMO: Fix wrong assert
Tarek Soliman
2012-02-15
JANITORIAL: Fix missing whitespace in pointer cast
Tarek Soliman
2012-02-15
JANITORIAL: Fix whitespace in pointer template arg
Tarek Soliman
2012-02-15
KEYMAPPER: Make some parameters const
Tarek Soliman
2012-02-15
OPENGL: More formatting fixes.
Johannes Schickel
2012-02-15
OPENGLSDL: Remove HACK in fullscreen toggle mode.
Johannes Schickel
2012-02-15
OPENGL: Prevent access to a few more members in the SDL OpenGL code.
Johannes Schickel
2012-02-15
OPENGL: Use tabs instead of spaces for indentation.
Johannes Schickel
2012-02-15
OPENGLSDL: Don't cast EventType into int for switch.
Johannes Schickel
2012-02-15
OPENGL: Use C-style casts.
Johannes Schickel
2012-02-15
OPENGL: Let getGlErrStr return a Common::String.
Johannes Schickel
2012-02-15
OPENGL: Slight formatting fixes.
Johannes Schickel
2012-02-15
OPENGL: Make all GLTexture members private.
Johannes Schickel
2012-02-15
OPENGL: Unvirtualize all GLTexture methods.
Johannes Schickel
2012-02-15
OPENGL: Remove redundant check in adjustMousePosition.
Johannes Schickel
2012-02-13
KEYMAPPER: Fix Action ctor args in most keymaps
Tarek Soliman
2012-02-13
SDL: Get rid of unneeded forwards.
Johannes Schickel
2012-02-13
ALL: Enable Keymapper specific OSystem API only when the Keymapper is enabled.
Johannes Schickel
2012-02-12
MAEMO: Use custom event Click Mode keymap action
Tarek Soliman
2012-02-12
MAEMO: Refactor toggle click mode
Tarek Soliman
2012-02-12
MAEMO: Define platform global keymap
Tarek Soliman
2012-02-12
KEYMAPPER: Allow ports to define their own global keymap
Tarek Soliman
2012-02-12
MAEMO: Define HardwareKeySet
Tarek Soliman
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