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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2015-11-22
Symbian: fix build issues
Fedor Strizhnev
2015-11-22
Symbian: add new engine
Fedor Strizhnev
2015-11-22
Symbian: fix complation issues
Fedor Strizhnev
2015-11-22
Symbian: add new engine to help file
Fedor Strizhnev
2015-11-22
Symbian: help file build once now
Fedor Strizhnev
2015-11-12
SDL/DISPMANX Fixed small issues with merging: Use append_var, fix spacing iss...
vanfanel
2015-11-11
Merge branch 'master' into dispmanx
vanfanel
2015-10-20
SDL/DISPMANX Make additional notes on README.RASPBERRYPI telling users to man...
vanfanel
2015-10-19
SDL/DISPMANX Fixed dispmanx activation parameter on README.RASPBERRYPI
vanfanel
2015-10-18
SDL/DISPMANX Renamed the RASBERRYPI define to the less confusing name of DISP...
vanfanel
2015-10-08
WIN: Fix mingw64 compilation, by limiting last hack.
Kirben
2015-10-08
WIN: Add hack for command line display in Windows versions built with MinGW.
Kirben
2015-09-14
SYMBIAN: Rename define and rephrase comments
Willem Jan Palenstijn
2015-09-14
SYMBIAN: Delete obsolete fixes for 'remove'
Fedor Strizhnev
2015-09-14
SYMBIAN: Fix compilation error caused by remove macro
Fedor Strizhnev
2015-07-24
SDL/DISPMANX: Corrected hasFeature() return values and made setFullScreenMode...
vanfanel
2015-07-24
SDL/DISPMANX: Made minor corrections sugested by fingolfin.
vanfanel
2015-07-22
SDL/DISPMANX: Make hasFeature(kFeatureFullscreenMode) return false since disp...
vanfanel
2015-07-22
SDL/DISPMANX: Updated class member names, configure script and asociated file...
vanfanel
2015-07-20
SDL/DISPMANX: Updated rendering code for better buffers management.
vanfanel
2015-07-20
RASPBERRYPI: Changed the RGB code for the game screen surface and added Raspb...
vanfanel
2015-07-20
RASPBERRYPI: Rewrote buffering code of the dispmanx graphics driver for stabi...
vanfanel
2015-07-20
RASPBERRYPI: Corrected redundant for loop on the dispmanx graphics driver code.
vanfanel
2015-07-20
RASPBERRYPI: Fixed variable names, removed gcc optimization flags, temporary ...
vanfanel
2015-05-20
SDL: Fix compilation with SDL2.
Johannes Schickel
2015-05-16
SDL: Add TODO about fullscreen modes to OpenGL SDL code.
Johannes Schickel
2015-05-16
SDL: Restore the original video mode when unloading the Surface graphics manager
Littleboy
2015-05-15
SDL: Check for NULL when listing available modes via SDL_ListModes
Littleboy
2015-04-20
MAEMO: Fix compilation.
Tarek Soliman
2015-03-29
RASPBERRYPI: fixed some comments and spacing on the dispmanx graphics driver
vanfanel
2015-03-29
RASPBERRYPI: Updated dispmanx code with non-blocking vsync and triple buffer
vanfanel
2015-03-29
RASPBERRYPI: Added Raspberry Pi native 2D API support (dispmanx)
vanfanel
2015-03-20
LOG: fix month in log file
Martin Kiewitz
2015-03-06
SDL: Special case the call to SDL_CreateThread for SDL2, since SDL2 requires ...
Einar Johan Trøan Sømåen
2015-03-06
SDL: Fix compilation with SDL 2.0 under MSVC
Filippos Karapetis
2015-03-05
SDL: Fake key events for unassociated TEXTINPUT events.
Johannes Schickel
2015-03-05
SDL: Remove TEXTINPUT events we associate with KEYDOWN.
Johannes Schickel
2015-03-05
MACOSX: Fix compilation
Matthew Hoops
2015-03-05
Merge pull request #572 from lordhoto/sdl2-support
Johannes Schickel
2015-03-01
SDL: Call setupIcon for each window creation with SDL2.
Johannes Schickel
2015-02-18
WINCE: Fix compilation.
Johannes Schickel
2015-02-16
WIN32: Add experimental SDL2 support.
Johannes Schickel
2015-02-16
SDL: Handle icon setup in SdlWindow.
Johannes Schickel
2015-02-16
SDL: Add basic abstraction class for the SDL window.
Johannes Schickel
2015-01-26
AMIGAOS: Re-add a DosList feature
Hubert Maier
2015-01-25
SDL: Guard audio CD code to be SDL 1.2 only.
Johannes Schickel
2015-01-25
SDL: Also print audio driver used when built with SDL2.
Johannes Schickel
2015-01-25
SDL: Fix typo.
Johannes Schickel
2015-01-25
SDL: Add experimental support for SDL2.
Johannes Schickel
2015-01-25
SDL: Cleanup graphics manager switching a bit.
Johannes Schickel
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