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AgeCommit message (Expand)Author
2016-10-10ANDROIDSDL: Update port settingsEugene Sandulenko
2016-10-09GCW0: Fixed wording in the READMEEugene Sandulenko
2016-10-09GCW0: Mention that only 320x240 games are supportedEugene Sandulenko
2016-10-09JANITORIAL: Remove more trailing spacesEugene Sandulenko
2016-10-03SDL: Switch to full screen updates when the OSD is transparentBastien Bouclet
2016-09-28MAEMO: Update debian/changelogTarek Soliman
2016-09-28DC: Fix indentationMarcus Comstedt
2016-09-27DC: Ignore case for VM filenamesMarcus Comstedt
2016-09-27DC: Implement atexit handling for pluginsMarcus Comstedt
2016-09-27DC: Update versions of dependencies in READMEMarcus Comstedt
2016-09-26RELEASE: This is 1.10.0gitEugene Sandulenko
2016-09-23Merge pull request #834 from lubomyr/masterEugene Sandulenko
2016-09-21ANDROIDSDL: fixed switching to capital letterlubomyr
2016-09-20SDL: mapKey changed as virtual functionlubomyr
2016-09-18OPENGL: Make sure the cloud icon is cleared immediatly after it is hiddenBastien Bouclet
2016-09-18SDL: Make sure the cloud icon is cleared immediatly after it is hiddenBastien Bouclet
2016-09-18OPENGL: Remove multithread support from displayActivityIconOnOSDBastien Bouclet
2016-09-18CLOUD: Change the cloud icon to be updated by the main threadBastien Bouclet
2016-09-18ALL: Homogeneize use of 'saved game' in messagesThierry Crozat
2016-09-18Merge pull request #830 from lubomyr/masterEugene Sandulenko
2016-09-18ANDROIDSDL: set default gfx_mode to 2xlubomyr
2016-09-18BACKEND: When removing a save files also remove entry from timestamps fileThierry Crozat
2016-09-18BACKENDS: Ignore timestamps for inexistent files in DefaultSaveFileManagerThierry Crozat
2016-09-18SDL: Ignore outdated SDL resize event in OpenGL modeThierry Crozat
2016-09-17CLOUD: Fix compilation for integer constant too large for 'long' typeThierry Crozat
2016-09-16ANDROIDSDL: default config key browser_lastpath changed to '/storage'lubomyr
2016-09-13OPENGL: Fix dereferencing null pointer in OpenGLGraphicsManagerThierry Crozat
2016-09-13BACKENDS: Provide an empty implementation for displayActivityIconOnOSD in Bas...Bastien Bouclet
2016-09-13OSYSTEM: Remove the API allowing to draw to the OSD surface directlyBastien Bouclet
2016-09-13SDL: Switch the OpenGL renderer to use small textures to draw the OSDBastien Bouclet
2016-09-13SDL: Switch the surface renderer to use small surfaces for OSD drawingBastien Bouclet
2016-09-13CLOUD: Switch to the new OSD APIBastien Bouclet
2016-09-13OSYSTEM: Introduce a method allowing to draw a background activity iconBastien Bouclet
2016-09-13SDL: Add a fixme regarding the encoding of the string returned by getTextFrom...Bastien Bouclet
2016-09-13SDL: Plug a memory leak in OSystem_SDL::getTextFromClipboardBastien Bouclet
2016-09-10CLOUD: Move openUrl to OSystemThierry Crozat
2016-09-06CLOUD: Move wwwroot archive to dists and script to devtoolsThierry Crozat
2016-09-05CLOUD: Fix looking for the wwwroot.zip archiveThierry Crozat
2016-09-05CLOUD: Do not error out when loading icon if OSD format is not 2 or 4 BppThierry Crozat
2016-09-05OPENGL: Implement getOSDFormat and copyRectToOSDThierry Crozat
2016-09-05OPENGL: Add missing USE_OSD defined checks around OSD codeThierry Crozat
2016-09-04SDL: Move mouse in SDL2 only when window has focus.Eugene Sandulenko
2016-09-04SDL: Do not forbid time.h symbols when FORBIDDEN_SYMBOL_EXCEPTION_time_h is d...Thierry Crozat
2016-09-03Merge pull request #810 from tsoliman/sdl2-macportsThierry Crozat
2016-09-03BUILD: Tie the SDL_net version to the SDL versionThierry Crozat
2016-09-03LINUXMOTO: Fix OSD performance when OSD is not drawnEugene Sandulenko
2016-09-03GPH: Fix OSD performance when OSD is not drawnEugene Sandulenko
2016-09-03DINGUX: Fix OSD performance when OSD is not drawnEugene Sandulenko
2016-09-03JANITORIAL: Remove trailing whitespacesEugene Sandulenko
2016-09-03SDL: Optimize OSD drawingEugene Sandulenko