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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-06-04
Remove executable bit in lots of files. Usually it is set by stupid Windows
Eugene Sandulenko
2006-06-04
Enable medium quality FM sound for S60V3 devices
Lars Persson
2006-06-03
Added a default icon for savegames.
Marcus Comstedt
2006-06-03
Ignore bogus values of sizeimg in the header sanity check, it will get recomp...
Marcus Comstedt
2006-06-03
FilesystemNode() does not create a valid node anymore, specify a path...
Marcus Comstedt
2006-06-03
Cleanup. / Add speed meter for 'operator new'
Won Star
2006-06-03
Add the new Dreamcast filesystem backend to the build.
Marcus Comstedt
2006-06-03
Separated the Dreamcast filesystem backend from the POSIX one.
Marcus Comstedt
2006-06-03
Cleaned up plugin_dist target, and added target "spotless".
Marcus Comstedt
2006-06-03
Oops
Chris Apers
2006-06-03
Updated palmos FS based on lastest changes to the base class
Chris Apers
2006-06-03
Added AGI support
Chris Apers
2006-06-03
Added missing functions and fixed saving with AGI engine
Chris Apers
2006-06-03
Fixed calls
Chris Apers
2006-06-03
Missing propset
Chris Apers
2006-06-03
Don't reinvent the wheel, use MSL functions when available for better compati...
Chris Apers
2006-06-03
More maemo port development
Eugene Sandulenko
2006-06-01
Specific resource file for UIQ3 added and updated.
Lars Persson
2006-06-01
Allow X11 backend to compile
James Brown
2006-05-31
Moved Symbian call to GUI::Actions::init(); to the Symbian backend
Lars Persson
2006-05-31
Project files for AGI added and support for S60V3
Lars Persson
2006-05-30
free old buffers when changing resolution in the non-GU backend (not that it'...
Joost Peters
2006-05-30
- fix bug in copyRectToOverlay() that was introduced after _overlayScale clea...
Joost Peters
2006-05-29
some cleanup
Joost Peters
2006-05-29
Update makefile for the GP32 port.
Won Star
2006-05-29
fix 480x272 overlay drawing, set default overlay size to 480x272
Joost Peters
2006-05-29
get rid of _overlayScale
Joost Peters
2006-05-29
add SCEkxploit rule
Joost Peters
2006-05-28
fix PSPFilesystemNode::parent() + some minor cleanup
Joost Peters
2006-05-28
make getNodeForPath() use the proper PSPFilesystemNode ctor (and remove the o...
Joost Peters
2006-05-27
The dirty rect produced by drawMouse() is updated without going through any
Torbjörn Andersson
2006-05-27
fix warpmouse in overlay-mode; fixes cursor jumps when opening menu
Willem Jan Palenstijn
2006-05-26
move psp_fs.cpp from backends/psp/ to backends/fs/psp/
Joost Peters
2006-05-26
Update to adapt for AbstractFilesystemNode changes made recently.
Joost Peters
2006-05-25
unused variable
Willem Jan Palenstijn
2006-05-25
fix hotspot handling when overlay visible
Willem Jan Palenstijn
2006-05-24
The AGI engine's save/load dialog dirties the entire screen thirteen times
Torbjörn Andersson
2006-05-23
fix VC & SDL 1.2.10 compilation error
Andrew Kurushin
2006-05-23
Update GP32 port. It still doesn't work very well...
Won Star
2006-05-21
Don't crash if drawMouse() is called before _mouseSurface is created.
Torbjörn Andersson
2006-05-20
fixed compilation when DISABLE_SCALERS
Paweł Kołodziejski
2006-05-20
fix compilation, that variable no longer exists
Paweł Kołodziejski
2006-05-20
Removed stray printf() from earlier commit.
Torbjörn Andersson
2006-05-20
Re-render the cursor when enabling/disabling cursor palette. Also, I don't
Torbjörn Andersson
2006-05-20
Our GUI uses the "cursor palette" feature, but the SDL backend did not use the
Torbjörn Andersson
2006-05-20
Fixed cursor drawing in the classic theme.
Torbjörn Andersson
2006-05-19
Slighty modified patch #1491859: "Possible fix for recent cursor regressions"
Eugene Sandulenko
2006-05-18
--force-1x-overlay is no more. Remove leftovers.
Eugene Sandulenko
2006-05-18
- Revert additional setUpCursor() call as it broke in-game cursor palette
Eugene Sandulenko
2006-05-17
- Heavily modified patch #1214784: "Disable overlay scaling"
Eugene Sandulenko
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