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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2018-12-02
POSIX: Set the default screenshots path to the XDG Pictures directory
Bastien Bouclet
2018-11-27
CREATE_PROJECT: Support building with Tremor instead of Vorbis
Cameron Cawley
2018-11-26
SDL: Fix crash when calling OSystem::quit() and OSystem::fatalError()
Thierry Crozat
2018-11-21
3DS: Fix copy/paste error
Cameron Cawley
2018-11-21
3DS: Fix typos
Cameron Cawley
2018-11-21
3DS: Remove unnecessary include
Cameron Cawley
2018-11-21
3DS: Fix building outside the main source directory
Cameron Cawley
2018-11-21
IOS7: Enable Port Specific Software Scalers.
D G Turner
2018-11-21
3DS: Updated README.md
Nitrus
2018-11-21
3DS: Added improved README.md
Nitrus
2018-11-21
3DS: Fix assertion issue in case cursor dimensions are zero
Nitrus
2018-11-21
3DS: Clear render target on each frame
Nitrus
2018-11-21
3DS: Don't wait after SyncDisplayTransfer
Nitrus
2018-11-21
3DS: Fix deprecated C3D methods
Nitrus
2018-11-21
3DS: Update header inclusions and forbidden symbols
Nitrus
2018-11-21
3DS: Clean up entry point
Nitrus
2018-11-21
3DS: Use recent devkitPro build tools
Nitrus
2018-11-16
PSP: Copy the extracted keyboard files instead of kbd.zip
Cameron Cawley
2018-11-16
PSP: Add README.PSP to the output of the print-dists rule
Cameron Cawley
2018-11-16
PSP: Don't hard-code the version and list of data files in the build script
Cameron Cawley
2018-11-15
WIN32: Move the Windows-specific packaging rules into a separate file
Cameron Cawley
2018-11-04
BACKENDS: Remove references to the GP32 backend
Cameron Cawley
2018-11-03
ANDROID: Fix a -Wformat-security warning
Cameron Cawley
2018-10-28
IOS: Disable code using safeAreaInsets when compiling with iOS SDK 10 or below
Thierry Crozat
2018-10-28
IOS: Attempt to fix compilation with pre-iOS 11 SDK
Thierry Crozat
2018-10-28
IOS: Fix missing brackets
Thierry Crozat
2018-10-28
IOS: Support building in Xcode 10/iOS 12, and for iPhone X-like devices that ...
Yoshi Sugawara
2018-10-24
SURFACESDL: Respect filtering setting when performing aspect ratio correction
Thierry Crozat
2018-10-18
IOS: Hide keyboard when rotating to landscape
Jozef Legény
2018-10-14
BACKENDS: Use OSystem::destroy() instead of deleting directly the g_system in...
Thierry Crozat
2018-10-08
DS: Fix Compilation.
D G Turner
2018-10-07
DS: Fix Out Of Bounds Array Access Errors.
D G Turner
2018-10-07
PSP: Fix Minor Memory Access Error and Leaks in Backend Code.
D G Turner
2018-10-06
IOS: Correct Compilation Breakage From Last Commit.
D G Turner
2018-10-06
IOS: Fix Closing Standard Output & Error Log File.
D G Turner
2018-10-05
ANDROID: Implement clipboard support
Cameron Cawley
2018-09-14
PS2: Fix compilation with latest PS2SDK
Cameron Cawley
2018-09-14
IOS: Only change idle timer from main thread.
Jonny Bergström
2018-08-28
MACOSX: Fix compilation with the 10.4 SDK
Cameron Cawley
2018-08-28
MACOSX: Update link to documentation
Cameron Cawley
2018-08-28
MACOSX: Give every license file a menu item
angstsmurf
2018-08-28
MACOSX: Keep the original license files when combining
angstsmurf
2018-08-28
MACOSX: Fix compilation with the 10.9 SDK and below
Cameron Cawley
2018-08-28
MACOSX: Put documentation links in Help menu
Colin Snover
2018-08-27
RISCOS: Mark riscosdist and riscosclean as .PHONY
Cameron Cawley
2018-08-27
RISCOS: Add RISC OS specific clean rule
Cameron Cawley
2018-08-26
OPENGL: Use premultiplied alpha for color-keyed cursors
Bastien Bouclet
2018-08-23
IOS: Fix Arrow Key Capture in TextInputHandler.
Michael Zinn
2018-08-19
PS2: Replace usage of strdup with scumm_strdup
Cameron Cawley
2018-08-18
IOS: Replace strdup with Common::String
Colin Snover
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