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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-08-29
PLUGINS: Fix warnings and unnecessary casts.
Andre Heider
2010-08-29
Build a couple of different variant to split engines in two.
Lars Persson
2010-08-28
WII: svn merge Wii port commits from trunk
Andre Heider
2010-08-28
DINGUX: disable aspect ratio correction for some resolutions
Fabio Battaglia
2010-08-27
Add support for HUGO game engine
Lars Persson
2010-08-26
GP2XWIZ: Add initial support for the GPH Caanoo.
John Willis
2010-08-25
PSP: fixed flag to open()
Yotam Barnoy
2010-08-24
PSP: switched to using BufferedSeekableReadStream and BufferedWriteStream
Yotam Barnoy
2010-08-24
GP2XWIZ: Graphics code cleanup and start to add support for the GP2X Caanoo d...
John Willis
2010-08-23
OPENGL: Add Ctrl-Shift-Enter hotkey for backward switching fullscreen modes.
Alejandro Marzini
2010-08-23
dingux: Add standard ScummVM copyright headers to the dingux backend.
John Willis
2010-08-23
SDL/OPENGL: Fix segfault when using -g command line option.
Alejandro Marzini
2010-08-23
AMIGAOS: Fix build.
Alejandro Marzini
2010-08-23
AMIGAOS: Again, fix build.
Alejandro Marzini
2010-08-23
AMIGAOS: Fix build.
Alejandro Marzini
2010-08-22
DINGUX: whitspace commit to start buildbot
Fabio Battaglia
2010-08-22
N64: add some comments to code
Fabio Battaglia
2010-08-22
N64: small fix to the port readme
Fabio Battaglia
2010-08-22
PSP: switched from stdio to psp functions in plugin branch
Yotam Barnoy
2010-08-22
PSP: switched from stdio to psp functions -- dramatic speed improvement
Yotam Barnoy
2010-08-22
N64: fix some signed/unsigned int comparison warnings
Fabio Battaglia
2010-08-21
N64: Remove some unused variable and silence some signed/unsigned comparison ...
Fabio Battaglia
2010-08-20
OPENGL: Fix issue with resize events generated after going out of fullscreen ...
Alejandro Marzini
2010-08-19
DINGOO: new port. Patch #3039277
Eugene Sandulenko
2010-08-19
PSP: made PSP compile with plugins.
Yotam Barnoy
2010-08-19
PLUGINS: added virtual destructor to DLObject
Yotam Barnoy
2010-08-18
PSP: fixed issue in ME MP3 player that prevented different MP3 layers and ver...
Yotam Barnoy
2010-08-17
WII: Bump the sfx buffer size to fix MT32 emulator hiccups.
Andre Heider
2010-08-17
PSP: changed display options to Full Screen, Keep Aspect Ratio and Original R...
Yotam Barnoy
2010-08-16
Added doxygen comments for a few different plugin-related classes
Tony Puccinelli
2010-08-16
moved include of Makefile.common in PS2 Makefile
Tony Puccinelli
2010-08-16
removed redundant include of Makefile.common in PS2 Makefile
Tony Puccinelli
2010-08-16
Added define to PS2 so it uses ONE_PLUGIN_AT_A_TIME
Tony Puccinelli
2010-08-16
added a todo to plugins.cpp and a comment to elf32.h; Collapsed plugin provid...
Tony Puccinelli
2010-08-16
Merge trunk, from r51777 to r52105
Alejandro Marzini
2010-08-15
PSP: slight fix to ME MP3 player
Yotam Barnoy
2010-08-14
WII: Fix compilation of the GameCube port.
Andre Heider
2010-08-14
removed psploader.o from objects in psp makefile (psp should be using abstrac...
Tony Puccinelli
2010-08-14
added dynamic plugins stuff for PS2 into Makefile (and added couple of define...
Tony Puccinelli
2010-08-14
WII: Update port for the current versions of the base libraries. Enable DVD a...
Andre Heider
2010-08-13
refactored NEW_PLUGIN_DESIGN_FIRST_REFINEMENT define into ONE_PLUGIN_AT_A_TIME
Tony Puccinelli
2010-08-13
OPENGL: Restrict window scaling if current desktop resolution is not big enough.
Alejandro Marzini
2010-08-13
OPENGL: Remove unnecessary best fullscreen mode detection code.
Alejandro Marzini
2010-08-13
OPENGL: Disable resizable window when not using an aspect ratio correction.
Alejandro Marzini
2010-08-13
OPENGL: Remove unnecessary aspect ratio corrections, and add "Original Size" ...
Alejandro Marzini
2010-08-13
added appropriate ifdefs throughout the plugins directory
Tony Puccinelli
2010-08-12
modified DS makefile to use new plugin design where only one plugin is loaded...
Tony Puccinelli
2010-08-12
SDL: Make use of SDL_BACKEND instead of platform specific defines.
Alejandro Marzini
2010-08-12
OPENGL: Fix problem when switching between SDL and OpenGL Graphics Managers.
Alejandro Marzini
2010-08-11
LINUXMOTO: Do not include base/internal_version.h
Max Horn
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