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2004-02-09Modified version of patch #892795 (Let scumvm -v show supported libs)Max Horn
svn-id: r12780
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2003-11-29cleanup / added Engine::getGameDataPath()Max Horn
svn-id: r11420
2003-11-10cut down on unnecessary GameDetector referencesMax Horn
svn-id: r11239
2003-10-28cleanup: removed version/id from GameSettingsMax Horn
svn-id: r10995
2003-10-12some renaming for more consistent terminology (although we might want to ↵Max Horn
reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game svn-id: r10766
2003-10-10some cleanupMax Horn
svn-id: r10720
2003-10-10constnessMax Horn
svn-id: r10714
2003-09-28removed duplicate g_timer object (one was global, one was static to ↵Max Horn
timer.cpp); set g_system earlier (might prevent a few race conditions) svn-id: r10471
2003-09-28queen initial importJoost Peters
svn-id: r10462
2003-09-18moved engine.* to base; this fixes some linking issues when building a ↵Max Horn
barebone ScummVM (or maybe I just want to increase our CVS stats? <g>) svn-id: r10287