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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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game.h
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Author
2008-05-12
- Added an engine plugin manager and moved engine specific functionality into it
Jordi Vilalta Prat
2008-02-04
Surface is a struct, not a class
Filippos Karapetis
2008-02-04
Commited updated version of my own patch #1868402: Basic savestate plugin API
Max Horn
2008-01-10
Revert accidental commits in rev 30372
Max Horn
2008-01-10
Removed obsolete FIXME
Max Horn
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-06-15
Added some doxygen comments to (Plain)GameDescriptor, and added a findPlainGa...
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-01-28
Always set gameid & description in a GameDescriptor (somewhat more future pro...
Max Horn
2007-01-28
Reintroduced non-static gameid() and description(), by popular(?) demand.
Marcus Comstedt
2007-01-27
Made gameid() and description() const.
Marcus Comstedt
2007-01-21
Fix crash in GameDescriptor::updateDesc
Max Horn
2007-01-21
Make use of HashMap::getVal/setVal, and some cleanup
Max Horn
2007-01-20
First phase of detection-related plugins interface improvements. Now plugins
Eugene Sandulenko
2006-12-19
* Change the GameList typedef to a proper class with an additional
Max Horn
2006-11-12
Reworked code in the advanced game detector (getting rid of much of the evil ...
Max Horn
2006-05-05
Removed Base::setTarget, and some minor cleanup & tweaks
Max Horn
2006-05-04
Moved GameDetector::setTarget & findGame to the new namespace Base; moved the...
Max Horn
2006-04-16
Fixed broken svn:keywords values
Max Horn
2006-04-16
test commit
Max Horn
2006-04-15
Moved (Plain)GameDescriptor from base/gameDetector.h to the new base/game.h h...
Max Horn