Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-06-21 | Patches needed to build for SYMBIAN32 WINS/GCC added. | Lars Persson | |
Test built for Symbian and run on P910i without any major problems. Test built for MSVC6. Changed parts seems to compile ok but there are some problems with MSVC6 and some of the targets which the EPOC build does n't support (KYRA,SAGA). svn-id: r18430 | |||
2005-05-14 | Removing the last traces of the old custom new/delete operators | Max Horn | |
svn-id: r18094 | |||
2005-05-11 | Added "FluidSynth" to the features string. We may have to start word- | Torbjörn Andersson | |
wrapping it in the "About" dialog... svn-id: r18055 | |||
2005-05-10 | Moved (In/Out)SaveFile(Manager) and Timer to namespace Common | Max Horn | |
svn-id: r18038 | |||
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn | |
svn-id: r18037 | |||
2005-05-09 | Patch #1181544 (AmigaOS 4 changes) | Max Horn | |
svn-id: r18011 | |||
2005-05-05 | Handle engine creation failure a bit more graceful | Max Horn | |
svn-id: r17918 | |||
2005-04-24 | Changed the semantics of debug level 0 from off back to something more ↵ | Max Horn | |
similiar to how it used to be (default debug level now is -1) svn-id: r17788 | |||
2005-04-23 | Simplified debuglevel handling: | Max Horn | |
- it's only honored in the global level of the config file - all checks for it go through gDebugLevel now, which is made global - the '-d' switch is handled in a slightly saner and consistent way - removed 'debuglevel' from the config format documentation; we do not want to encourage the avarage user to use it svn-id: r17769 | |||
2005-04-19 | Added new (optional) OSystem::initBackend() method; this (and its usage) ↵ | Max Horn | |
fixes bugs #1160977 and #1184664 svn-id: r17694 | |||
2005-03-31 | Playstation2 Port: initial import | Robert Göffringmann | |
svn-id: r17305 | |||
2005-03-10 | Add --force-1x-overlay command line option as discussed in bugreport | Eugene Sandulenko | |
#1160454 "ALL: Failed assertion when using 1x scaler" svn-id: r17067 | |||
2005-03-09 | Patch #1013937 "OSystem layer with bigger resolution". Now you will always | Eugene Sandulenko | |
get at least 640x400 window. And finally we have means of implementing nice looking GUI. Also updated all backends. If your backend has ability to run with 640x400 or 640x480 resolution then read patch tracker item to find out details. Other port maintainers shouldn't worry, as this patch doesn't affect them, they still get their 320x200. svn-id: r17055 | |||
2005-03-09 | WIP of GP32 port. Now it is more correct port and compiles with current | Eugene Sandulenko | |
CVS. Though it has some issues unresolved, one of them is that it crashes right after splash screen without showing anything. Work in progress :) svn-id: r17054 | |||
2005-01-26 | Fix bug #1109687 buffer overflow causes crash from env-var HOME and some | Eugene Sandulenko | |
other places with such overflows. svn-id: r16640 | |||
2005-01-10 | system.h was being included in tons of places, without any good reason; ↵ | Max Horn | |
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527 | |||
2005-01-08 | Fix bug #1097467 (COMI: cursor is invisible at "insert CD" message) | Max Horn | |
svn-id: r16490 | |||
2005-01-01 | Changed OSystem::instance() to return a reference, not a pointer (it now ↵ | Max Horn | |
matches the Singleton interface) svn-id: r16402 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-27 | Fix for bug #1091748 (DIG: Starting new games takes a long time); turns out ↵ | Max Horn | |
querying the debuglevel from the config-manager very often is too slow svn-id: r16345 | |||
2004-12-25 | Make ESC key work in the launcher | Max Horn | |
svn-id: r16323 | |||
2004-12-25 | Make loading the config file explicit | Max Horn | |
svn-id: r16317 | |||
2004-12-25 | Moved the softsynth midi drivers into a sound/softsynth; amongst other ↵ | Max Horn | |
things, this fixes bug #1083058 svn-id: r16316 | |||
2004-12-14 | Switched HEAD to 0.8.0-CVS (did I miss any spots? | Max Horn | |
svn-id: r16048 | |||
2004-12-14 | Evil workaround for bug #1083058 | Max Horn | |
svn-id: r16045 | |||
2004-12-05 | Turn off 'launcher looping' for now | Max Horn | |
svn-id: r15989 | |||
2004-11-24 | Fix a`ll engines. They work, though current fix is just temporary. | Eugene Sandulenko | |
There are plans to add some brains to GameDetector class, which will let us avoid passing detector to init() method. svn-id: r15873 | |||
2004-11-23 | Added Engine::init() method; added return value to Engine::go() | Max Horn | |
svn-id: r15865 | |||
2004-11-22 | Added OSystem::beginGFXTransaction / endGFXTransaction (not yet implemented, ↵ | Max Horn | |
though :-) svn-id: r15864 | |||
2004-11-20 | whitespaces | Max Horn | |
svn-id: r15845 | |||
2004-11-15 | Add global extrapath to GUI and to default directories list. | Eugene Sandulenko | |
svn-id: r15816 | |||
2004-11-13 | Add new clearScreen OSystem call. Currently only implemented in SDL backend. ↵ | James Brown | |
This call is currently only used for clearing the launcher screen to remove garbage from the main screen before reentering. svn-id: r15799 | |||
2004-11-11 | Prevent infinite loop by displaying the launcher after a game start FAILURE too. | James Brown | |
svn-id: r15787 | |||
2004-11-09 | Free more memory on PalmOS | Chris Apers | |
svn-id: r15741 | |||
2004-10-13 | Remove the "boot_param" and "save_slot" settings from the transient domain | Torbjörn Andersson | |
when returning to the launcher after quitting a game. From what I understand, if they're in the transient domain it means they were set from the command-line. And it's unlikely that we want to re-use the same bootparam or save slot when starting what's likely to be a completely different game than the one we just quit from. svn-id: r15541 | |||
2004-10-10 | Reenable persistant launcher, in order to encourage some debugging ;) | James Brown | |
svn-id: r15510 | |||
2004-08-29 | Provide unloading of unneeded plugins. | Marcus Comstedt | |
svn-id: r14829 | |||
2004-08-26 | Run the DC launcher from inside the regular main() function. | Marcus Comstedt | |
svn-id: r14787 | |||
2004-08-05 | Enhanced extrapath support | Max Horn | |
svn-id: r14470 | |||
2004-07-18 | Move g_timer destruction to proper place | Max Horn | |
svn-id: r14262 | |||
2004-06-20 | now it should be in cvs | Paweł Kołodziejski | |
svn-id: r13982 | |||
2004-03-28 | Renamed more OSystem methods | Max Horn | |
svn-id: r13410 | |||
2004-03-17 | Bump version | James Brown | |
svn-id: r13327 | |||
2004-03-16 | Patch #917503: Remove stray semicolons | Max Horn | |
svn-id: r13319 | |||
2004-03-03 | fix for normal/default scaler behavior (not yet tested) | Max Horn | |
svn-id: r13168 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-25 | Honor per-game aspect-ratio correction setting when starting the game from | Torbjörn Andersson | |
the launcher. svn-id: r13043 | |||
2004-02-24 | the OSystem changes we discussed on the ML (note: renaming of the existing ↵ | Max Horn | |
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036 | |||
2004-02-10 | Patch #893813 (Fix to compile when no USE_* flag is specified) | Max Horn | |
svn-id: r12814 |