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AgeCommit message (Expand)Author
2006-05-04Renamed base/gameDetector.h/.cpp to base/options.h/.cppMax Horn
2006-05-04Moved GameDetector::setTarget & findGame to the new namespace Base; moved the...Max Horn
2006-05-04Make sure our config default values get properly registeredMax Horn
2006-05-04Turned the last remaining few GameDetector methods into static methodsMax Horn
2006-05-03Removed FilesystemNode::isValid (leaving it up to the porters to decide wheth...Max Horn
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or f...Max Horn
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-26Proper fix for bug #1476651: Do not use File::exists to check for the presenc...Max Horn
2006-04-25- Check if path specified for a game in scummvm.ini really exists and complainEugene Sandulenko
2006-04-25Added hidden --test-detector command line option to make it easy to test the ...Max Horn
2006-04-23Also output the description when running DETECTOR_TESTING_HACKMax Horn
2006-04-23typoMax Horn
2006-04-23Modified DETECTOR_TESTING_HACK code to skip over invalid pathsMax Horn
2006-04-23Test code for the detection code in all engines (disabled by default)Max Horn
2006-04-21Conflicting domains for String definition. Added Common:: to String to clarif...Lars Persson
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-15Removed GameDetector::_gameid in favor of using a config manager entryMax Horn
2006-04-15Removed GameDetector::createMixer(), GameDetector::createEngine(), GameDetect...Max Horn
2006-04-15oopsMax Horn
2006-04-15- Get rid of GameDetector::_dumpScripts and GameDetector::_force1xOverlay in ...Max Horn
2006-04-15Clear the transient domaing *after* running the launcher, not before, so that...Max Horn
2006-04-15- Replaced ConfigManager::_globalDomains by _appDomain (we don't support mult...Max Horn
2006-04-14cleanupMax Horn
2006-04-12Commiting Fingolfins patch to remove gamedetector usage.Lars Persson
2006-04-08Moved version vars from base/main.cpp to base/version.cpp; thus now version.o...Max Horn
2006-04-05Recursive current directory has a big overhead since it can point toEugene Sandulenko
2006-04-04Fix crash for a case when game path is set incorrectlyEugene Sandulenko
2006-04-02cleanupMax Horn
2006-04-02Set gDebugLevel in a single unified spot, instead of two different placesMax Horn
2006-04-02Treat 'targes' like the other command line 'commands'Max Horn
2006-04-02Move handling of --list-targets and --list-games to a later point (after plug...Max Horn
2006-04-02Process the command line args before passing them to GUI::Actions::init (so t...Max Horn
2006-04-02Use the new command line parsing code to handle --config and --debugflags, tooMax Horn
2006-04-02Split GameDetector::parseCommandLine into a static parseCommandLine method wh...Max Horn
2006-04-02Backends now are also responsile for deiniting properly. In particular, moved...Max Horn
2006-04-02With this change, backends are now responsible for instantiating their OSyste...Max Horn
2006-04-02Only include gui/launcher.h if it is used; cleanupMax Horn
2006-04-02Move gDebugLevel to common/util.cpp (where most other debug() related stuff a...Max Horn
2006-04-02Moved AmigaOS 'magic cookie' to sdl.cpp, as it is port specific (porter says ...Max Horn
2006-04-02Removed built-in endian/alignment verifier (it's original purpose is mostly g...Max Horn
2006-04-02Moved the Win/Symbian specific stdout/stderr redirect code from base/main.cpp...Max Horn
2006-04-02Moved all debug functions to from main.cpp to util.cppMax Horn
2006-04-02Removing undocumented Allegro/Qtopia port stuff -- if anybody is working on e...Max Horn
2006-04-02Fully and officially renamed our main function to scummvm_main, thus makingMax Horn
2006-04-01Properly use registerDefault to set the default value for autosave_periodMax Horn
2006-04-01Moved File::resetDefaultDirectories from Engine destructor to runGame (since ...Max Horn
2006-03-28Renamed various container isEmpty() methods to empty() to match STL conventionsMax Horn
2006-03-25- Revert my last change with moving addDefaultDirectory() from TheneNew.cppEugene Sandulenko
2006-03-25- Move AddDefaultDirectory() calls in somon engine to constructorEugene Sandulenko
2006-03-25- Implemented case insensitive file reading. Left old system as a fallbackEugene Sandulenko