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AgeCommit message (Expand)Author
2007-01-21Added game.cpp file with some funcs/methods declared in game.hMax Horn
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
2006-11-13Patch #1595319: "Enable the command line --debugflags before engine.init()"Eugene Sandulenko
2006-11-12Print sensible messages if engine instantiation failedMax Horn
2006-10-22Backend modularization: Create timer manager, savefile manager and audio mixe...Max Horn
2006-10-21Added OSystem::getTimerManager and OSystem::getMixer methods (wip)Max Horn
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-08-04Fixed some broken #include's (the PS2 and Symbian may need more fixed, though)Max Horn
2006-07-23The GUI now uses the cursor palette for all themes. Therefore, it shouldn't beTorbjörn Andersson
2006-07-08Testing the new ciabot.py hook ... dang, I wanted to modify scummsys.h, where...Max Horn
2006-06-30Include DCLauncherDialog.h from the new backend dir.Marcus Comstedt
2006-06-30No need to calls clearSoundCallback here (engine destructor already does that)Max Horn
2006-06-24Added 'timer' backend module, based on the existing TimerManager code (work i...Max Horn
2006-06-24Renamed class Timer to TimerManager (the old name was somewhat incorrect/conf...Max Horn
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
2006-06-15- Make tabs narrower so they all fit on screen. Now navigation buttonsEugene Sandulenko
2006-06-14Should fix --debugflags for all engines which set up the debug flags in Engin...Johannes Schickel
2006-06-11Removed actions.h include for symbian build. Not needed anymore.Lars Persson
2006-06-10removed GUI::Actions::init() now that noone uses it.Kostas Nakos
2006-05-31Moved Symbian call to GUI::Actions::init(); to the Symbian backendLars Persson
2006-05-17- Heavily modified patch #1214784: "Disable overlay scaling"Eugene Sandulenko
2006-05-12Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also chan...Max Horn
2006-05-09- Updated MSVC8 project filesEugene Sandulenko
2006-05-05Corrected a warning message (findGame failures are due to unsupported gameids...Max Horn
2006-05-05Removed Base::setTarget, and some minor cleanup & tweaksMax Horn
2006-05-05Updated outdated TODOMax Horn
2006-05-05Fingolfin just remembered *why* GUI::Actions::init() is called in scummvm_mai...Max Horn
2006-05-05Some further cleanup in scummvm_mainMax Horn
2006-05-05Moved PalmOS specific call to ArgsFree up to the last point where argv is use...Max Horn
2006-05-04Moved listGames, listTargets, runDetectorTest to base/options.cpp; also moved...Max Horn
2006-05-04Removed last traces of class GameDetectorMax Horn
2006-05-04Renamed base/gameDetector.h/.cpp to base/options.h/.cppMax Horn
2006-05-04Moved GameDetector::setTarget & findGame to the new namespace Base; moved the...Max Horn
2006-05-04Make sure our config default values get properly registeredMax Horn
2006-05-04Turned the last remaining few GameDetector methods into static methodsMax Horn
2006-05-03Removed FilesystemNode::isValid (leaving it up to the porters to decide wheth...Max Horn
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or f...Max Horn
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-26Proper fix for bug #1476651: Do not use File::exists to check for the presenc...Max Horn
2006-04-25- Check if path specified for a game in scummvm.ini really exists and complainEugene Sandulenko
2006-04-25Added hidden --test-detector command line option to make it easy to test the ...Max Horn
2006-04-23Also output the description when running DETECTOR_TESTING_HACKMax Horn
2006-04-23typoMax Horn
2006-04-23Modified DETECTOR_TESTING_HACK code to skip over invalid pathsMax Horn
2006-04-23Test code for the detection code in all engines (disabled by default)Max Horn
2006-04-21Conflicting domains for String definition. Added Common:: to String to clarif...Lars Persson
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-15Removed GameDetector::_gameid in favor of using a config manager entryMax Horn
2006-04-15Removed GameDetector::createMixer(), GameDetector::createEngine(), GameDetect...Max Horn
2006-04-15oopsMax Horn