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AgeCommit message (Expand)Author
2010-08-12Refined first refinement of new plugin design. Tested successfully adding/rem...Tony Puccinelli
2010-08-03gave plugin iterators more appropriate names, removed debugging printf, added...Tony Puccinelli
2010-08-02changed plugins so games can be added in the launcher with only one plugin lo...Tony Puccinelli
2010-07-30initial work on plugin design changes (already added games can be launched wi...Tony Puccinelli
2010-03-18COMMON: Move typedef StringList from str.h to new header str-array.hMax Horn
2008-12-22Fixed indentation and removed whitespaces at the end of lineJordi Vilalta Prat
2008-10-02Renamed FilesystemNode -> FSNodeMax Horn
2008-09-30Modified FilePluginProvider to use FSNodes (instead of raw filenames / paths)...Max Horn
2008-09-03Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type...Max Horn
2008-07-19Removed -Wundef from the default list of compiler flags, and changed PLUGIN_E...Max Horn
2008-06-13Renamed MIDI plugins to Music pluginsJordi Vilalta Prat
2008-05-28Added a note about the MSVC quirk with the spaces around ENABLE_##IDFilippos Karapetis
2008-05-28Removed an MSVC specific hack, after discussing with jvprat. It seems that MS...Filippos Karapetis
2008-05-26Fixed some code formatting thanks to LordHotoJordi Vilalta Prat
2008-05-20Add a tiny TODO entry for graphics scaler pluginsMax Horn
2008-05-14Added plugin priority so there's just one plugin that provides a module funct...Jordi Vilalta Prat
2008-05-14- Added more information (ID and capabilities) to the MIDI driversJordi Vilalta Prat
2008-05-13Taken care of FilePluginProvider's FIXMEsJordi Vilalta Prat
2008-05-13Some more Doxygen comments, as well as some FIXMEs/TODOsMax Horn
2008-05-13Moved the engine plugin code to engines/metaengine.h; added/clarified/correct...Max Horn
2008-05-13- Added operator-> to Plugin subclasses so they don't have to reimplement the...Jordi Vilalta Prat
2008-05-12Keep separated arrays for each type of pluginJordi Vilalta Prat
2008-05-12- Added an engine plugin manager and moved engine specific functionality into itJordi Vilalta Prat
2008-05-06Added a temporary hack to get the engine plugins working under MSVCFilippos Karapetis
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-05-02Added support to load plugins from different directories and the ability to s...Jordi Vilalta Prat
2008-02-08Remove undesired spaces and an old TODOJordi Vilalta Prat
2008-02-08Implemented plugin versioningJordi Vilalta Prat
2008-02-08Initial support for plugin typesJordi Vilalta Prat
2008-02-04Change MetaEngine references to PluginObject where possible to make its seman...Jordi Vilalta Prat
2008-02-04Moved common code from Plugin subclasses to class Plugin itselfMax Horn
2008-02-04Commited updated version of my own patch #1868402: Basic savestate plugin APIMax Horn
2008-02-03Revised Engine plugin API to only provide a single func which returns a MetaE...Max Horn
2008-02-01Moved enum PluginError from base/plugins.h to common/error.hMax Horn
2008-01-10Revert accidental commits in rev 30372Max Horn
2008-01-10Removed obsolete FIXMEMax Horn
2007-10-29added 'igor' engine for the game 'Igor: Objective Uikokahonia'Gregory Montoir
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
2006-11-12Reworked code in the advanced game detector (getting rid of much of the evil ...Max Horn
2006-10-07Instantiate and hook up the plugin providers in the main() function of the co...Max Horn
2006-10-07Started to refactor the plugin code (moving backend specific stuff into backe...Max Horn
2006-07-31* Added copyright string to all engine pluginsMax Horn
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-15Moved (Plain)GameDescriptor from base/gameDetector.h to the new base/game.h h...Max Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-08Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...Max Horn
2006-03-09Added new method DetectedGame::updateDesc, to ease generation of uniform desc...Max Horn
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn