Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-09-26 | Add optional define for no console | Travis Howell | |
svn-id: r10410 | |||
2003-09-21 | added HQ3x filter | Max Horn | |
svn-id: r10346 | |||
2003-09-21 | Use banners on WinCE | Nicolas Bacca | |
svn-id: r10345 | |||
2003-09-20 | fixed AMD64 warning | Max Horn | |
svn-id: r10342 | |||
2003-09-20 | prepend underscore before passing symbols to dlsym, at least on OS X | Max Horn | |
svn-id: r10328 | |||
2003-09-20 | fix invalid target crash for build using loadable modules | Max Horn | |
svn-id: r10325 | |||
2003-09-19 | cleanup | Oliver Kiehl | |
svn-id: r10320 | |||
2003-09-18 | added initial support for building our 4 adventure engines as loadable ↵ | Max Horn | |
modules; right now only work on OS X; once we add more build rules, other systems with dlopen() should work, too (e.g. Linux); Windows support may come later. This is still very much WIP svn-id: r10304 | |||
2003-09-18 | disable the custom operator 'new' on Mac OS X, as it cause multiple ↵ | Max Horn | |
definition linker error when building ScummVM with loadable modules svn-id: r10303 | |||
2003-09-18 | This'll also break Makefile.noconf | James Brown | |
svn-id: r10291 | |||
2003-09-18 | Temporarily disabled this rule since it causes troubles for MinGW | Max Horn | |
svn-id: r10290 | |||
2003-09-18 | moved engine.* to base; this fixes some linking issues when building a ↵ | Max Horn | |
barebone ScummVM (or maybe I just want to increase our CVS stats? <g>) svn-id: r10287 | |||
2003-09-17 | cleanup | Max Horn | |
svn-id: r10284 | |||
2003-09-17 | new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there ↵ | Max Horn | |
(this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) svn-id: r10282 |