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author | Nicolas Bacca | 2003-09-21 09:06:13 +0000 |
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committer | Nicolas Bacca | 2003-09-21 09:06:13 +0000 |
commit | 9af8549c9552fd94ac8e4c4f47f0263b8aa27512 (patch) | |
tree | 1194ce37d545c401370b93aa5882b44acb9761e7 /base | |
parent | 14af07351ff892e1562538c6474ff49ab8e4b048 (diff) | |
download | scummvm-rg350-9af8549c9552fd94ac8e4c4f47f0263b8aa27512.tar.gz scummvm-rg350-9af8549c9552fd94ac8e4c4f47f0263b8aa27512.tar.bz2 scummvm-rg350-9af8549c9552fd94ac8e4c4f47f0263b8aa27512.zip |
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svn-id: r10345
Diffstat (limited to 'base')
-rw-r--r-- | base/main.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/base/main.cpp b/base/main.cpp index e92d9b3069..888203d3cb 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -152,6 +152,8 @@ static void do_memory_test(void) { #endif +#ifndef _WIN32_WCE + static void launcherDialog(GameDetector &detector, OSystem *system) { // FIXME - we need to call init_size() here so that we can display for example // the launcher dialog. But the Engine object will also call it again (possibly @@ -286,7 +288,9 @@ int main(int argc, char *argv[]) { return 0; } -#if !defined(__PALM_OS__) && !defined(MACOSX) +#endif // WIN32_WCE + +#if !defined(__PALM_OS__) && !defined(MACOSX) && !defined(_WIN32_WCE) void *operator new(size_t size) { return memset(malloc(size), 0xE7, size); } |