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2010-09-23COMMON : Initialize translation after system has been initialized (to be ↵Lars Persson
able to access system specific search paths for translations.dat) svn-id: r52865
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
Our warning() and error() functions always add an exclamation mark to the end of the message anyway. svn-id: r52791
2010-09-17SOUND: Properly add CMS as plugin.Johannes Schickel
svn-id: r52779
2010-09-17RELEASE: This is 1.3.0svnEugene Sandulenko
svn-id: r52773
2010-09-15PLUGINS: Additional plugin check for the ELF loader.Andre Heider
The ELF loader does not have access to the symbols of the main executable, it just relocates symbols to it via fixed offsets. We need to make sure that loaded plugins are from the same link process to prevent crashes. An embedded build date is used for that. svn-id: r52730
2010-09-15PLUGINS: Don't expect every plugin to load.Andre Heider
svn-id: r52729
2010-09-15PLUGINS: Cleanup.Andre Heider
- Unify ELF loader handling in configure - Rename ELF_LOADER_TARGET to USE_ELF_LOADER svn-id: r52728
2010-09-12TESTBED: Merge gsoc2010-testbed branchEugene Sandulenko
svn-id: r52681
2010-09-06PLUGINS: Fix warning when not using the ELF loader.Andre Heider
svn-id: r52613
2010-09-06PLUGINS: Use the C++ ABI to call dtors when unloading a plugin.Andre Heider
Avoid linking all plugins against libstdc++ to free up some memory (about ~40kb on Wii per plugin). Enable it on GameCube, Wii, DS and PSP (PS2 doesn't have __cxa_atexit support in its libc). svn-id: r52607
2010-09-05MERGE: Merge trunk to branch.Andre Heider
svn-id: r52564
2010-08-19Fix warning & code formattingMax Horn
svn-id: r52202
2010-08-17HUGO: Adding engine to the main treeEugene Sandulenko
svn-id: r52137
2010-08-16added a todo to plugins.cpp and a comment to elf32.h; Collapsed plugin ↵Tony Puccinelli
providers for a few ports into their .h files, removing the corresponding .cpp files svn-id: r52112
2010-08-16Merge trunk, from r51777 to r52105Alejandro Marzini
svn-id: r52108
2010-08-14Ensured getPlugins is not called multiple times on Static Plugin Provider ↵Tony Puccinelli
with 'ONE_PLUGIN_AT_A_TIME' defined svn-id: r52080
2010-08-13refactored NEW_PLUGIN_DESIGN_FIRST_REFINEMENT define into ONE_PLUGIN_AT_A_TIMETony Puccinelli
svn-id: r52058
2010-08-12modified DS makefile to use new plugin design where only one plugin is ↵Tony Puccinelli
loaded at a time and tested successfully on the DS. Added code to prevent a crash in the case where there are no engine plugins present. Removed code for R_ARM_TARGET1 in arm-loader, as it is no longer used and was never used successfully svn-id: r52052
2010-08-12got rid of leftover debugging printfTony Puccinelli
svn-id: r52027
2010-08-12Refined first refinement of new plugin design. Tested successfully ↵Tony Puccinelli
adding/removing/running games on Linux with only one engine plugin loaded at a time svn-id: r52026
2010-08-11Use tabs instead of spaces for indentation.Eugene Sandulenko
svn-id: r51997
2010-08-11GUI: add music devices for c64, amiga and apple II gsFlorian Kagerer
These devices are not able to create appropriate drivers. The only purpose for now is having proper gui options and flags and music types for the device detector. The corresponding GUIO flags for the new devices have been added, too. svn-id: r51995
2010-08-11BUILD: Limit scope of SCUMMVM_SVN_REVISION and SCUMMVM_VERSION macrosMax Horn
Only #define SCUMMVM_SVN_REVISION for base/version.cpp (at most), to avoid having all source files implicitly depend on the SVN revision. Also add a safeguard to prevent code from accidentally using the internal header file base/internal_version.h. svn-id: r51978
2010-08-11manually merged base, graphics, common, sound, and gui as I am quite skilled ↵Tony Puccinelli
at somehow messing up svn merge :-) svn-id: r51963
2010-08-10merged trunk into branch, reverted Cruise Singleton changesTony Puccinelli
svn-id: r51961
2010-08-06TESTBED: Merged changes from trunk to my branchNeeraj Kumar
svn-id: r51798
2010-08-05removed unneccessary call to 'unloadPlugins'Tony Puccinelli
svn-id: r51747
2010-08-05added intermediary function 'findGameOnePlugAtATime' and switched load game ↵Tony Puccinelli
and run game code to use it. Added checks for DYNAMIC_MODULES defines to the checks for NEW_PLUGIN_DESIGN_FIRST_REFINEMENT svn-id: r51746
2010-08-03gave plugin iterators more appropriate names, removed debugging printf, ↵Tony Puccinelli
added comments to loadFirstPlugin and loadNextPlugin svn-id: r51673
2010-08-02changed plugins so games can be added in the launcher with only one plugin ↵Tony Puccinelli
loaded into memory at a time (first refinement) svn-id: r51607
2010-07-30initial work on plugin design changes (already added games can be launched ↵Tony Puccinelli
with only one plugin loaded at a time if you compile with a 'NEW_PLUGIN_DESIGN_FIRST_REFINEMENT' flag) svn-id: r51502
2010-07-30Merged from trunk, from Rev 50841 to HEADAlejandro Marzini
svn-id: r51495
2010-07-26Janitorial: Fix punctuation in error/warningTorbjörn Andersson
svn-id: r51296
2010-07-20General: Fixed building the SEQ MIDI driverTorbjörn Andersson
An #include was missing, causing the driver to never be built. Also fixed what looked like a cut-and-paste error in generating the features string. svn-id: r51056
2010-07-20BUILD: Unify adding -DUNIX to DEFINES; complete SEQ MIDI detectionMax Horn
* Added a yes/no variable _unix to configure, which controls when -DUNIX is added to DEFINES * Enable SEQ MIDI via _seq_midi by default on UNIX type systems, except for those which override that. * Switch SEQ MIDI code to check #define USE_SEQ_MIDI (alternatively, we could compile it only conditionally...) svn-id: r51055
2010-07-20MIDI: Build and use ALSA driver if and only if USE_ALSA is definedMax Horn
svn-id: r51053
2010-07-17Remove PalmOS portMax Horn
svn-id: r50964
2010-07-13Merged from trunk, from Rev 49499 to HEADAlejandro Marzini
svn-id: r50840
2010-07-05Replace a tab by whitespaces in the help string.Johannes Schickel
svn-id: r50704
2010-07-05Skip /dev/sequencer MIDI on Android.Angus Lees
svn-id: r50664
2010-06-29Fix detection of invalid music drivers specified via command line.Johannes Schickel
Along with it documented that "0" is a special device handle for the invalid device. Now getDeviceHandle returns 0, when the identified device could not be found. Also getMusicType now returns MT_INVALID (newly introduced), when a non existing device was specified. svn-id: r50470
2010-06-28Prevent "music-driver" to be set to "" on startup.Johannes Schickel
This is a regression from r50158: "LAUNCHER: hopefully fixed music driver selection via command line". The problem here was that the code used operator[] of HashMap to check whether "music-driver" was specified on command line, but that on the other hand inserted a (key, value) pair with a default constructed Common::String as value. svn-id: r50469
2010-06-26Remove support for translation of console messages.Johannes Schickel
In recent discussions on -devel it turned out, that this feature is rather superfluous and instead we should rather implement a proper error reporting in our GUI. I also removed the dependency on iconv along with this. svn-id: r50335
2010-06-24Fix build with --enable-release.Johannes Schickel
svn-id: r50249
2010-06-24Disable addition of "SCUMMVM_SVN_REVISION" to the version string, in case ↵Johannes Schickel
--enable-release was specified on configure run. svn-id: r50246
2010-06-22LAUNCHER: hopefully fixed music driver selection via command lineFlorian Kagerer
svn-id: r50158
2010-06-22GUI/LAUNCHER: This should fix the regression concerning pc speaker / pcjr ↵Florian Kagerer
support caused by patch #1956501 svn-id: r50145
2010-06-21Patch #1956501: "GUI/LAUNCHER: Midi device selection"Max Horn
svn-id: r50128
2010-06-15Fix some warnings about 'format not a string literal'.Max Horn
svn-id: r49847
2010-06-15Implement translation support for ScummVM GUI.Eugene Sandulenko
Based on patch #2903830: "Updated Translation Prototype" by alexbevi which in turn is based on patch #1739965 by jvprat. Currently it builds all translations right into ScummVM. Once the feature will be accepted more widely, i.e. more translations will pop up, it will be trivial to move translation strings to external file. Finished translation: Russian Unfinished translation: Hungarian Things which are nice to do: - Language code -> language mapping for more user friendness - Specifying fonts to be used with language - Updating of interface language without restart. It will require moving of much code to reflowLayout() methods for each dialog The .po files must be in single byte encodings. I.e. no support for Unicode. svn-id: r49759