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2003-07-28bs2Jonathan Gray
svn-id: r9213
2003-07-15replaced SCUMMVM_VERSION/SCUMMVM_CVS by ↵Max Horn
gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date svn-id: r9032
2003-07-05Fix irky old date. We need to autogenerate this somehow.James Brown
svn-id: r8771
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm ↵Max Horn
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496
2003-06-01Rename SimonState to SimonEngineTravis Howell
svn-id: r8228
2003-05-25cvs going to 0.4.2cvsMax Horn
svn-id: r7946
2003-05-19new date (post-0.4.0)Max Horn
svn-id: r7702
2003-05-05-> version 0.4.1cvsMax Horn
svn-id: r7352
2003-04-30more PalmOS changesMax Horn
svn-id: r7220
2003-04-26Make it possible to disable some/all of our three game modules ↵Max Horn
(scumm/simon/sky) with three flags in the Makefile svn-id: r7131
2003-04-20BumpidityJames Brown
svn-id: r7043
2003-03-25cleanupMax Horn
svn-id: r6856
2003-03-07implemented formating string error for each enginePaweł Kołodziejski
svn-id: r6744
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06next pedantic cleanup codePaweł Kołodziejski
svn-id: r6714
2003-03-05Patch #697312: Beneath a Steel Sky interim/initial support patchMax Horn
svn-id: r6691
2003-03-01removed the single big VersionSettings list; instead, the simon & scumm ↵Max Horn
modules now keep their target lists seperatly (and when we add BASS, it can have its own target list) svn-id: r6652
2003-02-26bump cvs version number and date as its been over 2 months since this was ↵Jonathan Gray
updated svn-id: r6639
2002-12-27Bump cvs date, add some post-0.3.0 changes to NEWS (These really need to be ↵James Brown
kept updated more frequently) svn-id: r6209
2002-12-27Move some things around, to get rid of all these resource/ sprintf's for CMIJames Brown
svn-id: r6182
2002-12-04updated version on trunk to 0.3.1cvsMax Horn
svn-id: r5828
2002-12-01getting ready for 0.3.0Max Horn
svn-id: r5788
2002-11-15More tempo updates, news update, bump version numberJames Brown
svn-id: r5557
2002-11-10completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some ↵Max Horn
static variables from drawFlashlight() and made them members of class Scumm instead svn-id: r5506
2002-11-10Update internal version numberJames Brown
svn-id: r5498
2002-10-28Fix using MAD -without- Vorbis, and remove COMPRESSED_SOUND_FILE define.James Brown
Please keep in mind that if you put an 'else' statement in an if clause, keep in mind that if the code it's supposed to 'else' is in another define.... and that isn't set... the NEXT statement of code will be used as the 'if..else' condition. svn-id: r5344
2002-09-18Timer is handled in Engine nowPaweł Kołodziejski
svn-id: r4964
2002-09-08rewrote config class; cleanup; code restructuringMax Horn
svn-id: r4903
2002-08-31fixed compilation on Mac OS X; some cleanup; moved header file ↵Max Horn
scumm/smusH/rect.h to common/rect.h svn-id: r4877
2002-08-21engine.* moved to common (where it belongs); added distclean target which ↵Max Horn
gets rid of the .deps dirs, too; removed -Isound svn-id: r4794