Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-07-05 | Fix irky old date. We need to autogenerate this somehow. | James Brown | |
svn-id: r8771 | |||
2003-06-15 | moved GameId declaration to common/engine.h (more logical); moved scumm ↵ | Max Horn | |
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496 | |||
2003-06-01 | Rename SimonState to SimonEngine | Travis Howell | |
svn-id: r8228 | |||
2003-05-25 | cvs going to 0.4.2cvs | Max Horn | |
svn-id: r7946 | |||
2003-05-19 | new date (post-0.4.0) | Max Horn | |
svn-id: r7702 | |||
2003-05-05 | -> version 0.4.1cvs | Max Horn | |
svn-id: r7352 | |||
2003-04-30 | more PalmOS changes | Max Horn | |
svn-id: r7220 | |||
2003-04-26 | Make it possible to disable some/all of our three game modules ↵ | Max Horn | |
(scumm/simon/sky) with three flags in the Makefile svn-id: r7131 | |||
2003-04-20 | Bumpidity | James Brown | |
svn-id: r7043 | |||
2003-03-25 | cleanup | Max Horn | |
svn-id: r6856 | |||
2003-03-07 | implemented formating string error for each engine | Paweł Kołodziejski | |
svn-id: r6744 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | next pedantic cleanup code | Paweł Kołodziejski | |
svn-id: r6714 | |||
2003-03-05 | Patch #697312: Beneath a Steel Sky interim/initial support patch | Max Horn | |
svn-id: r6691 | |||
2003-03-01 | removed the single big VersionSettings list; instead, the simon & scumm ↵ | Max Horn | |
modules now keep their target lists seperatly (and when we add BASS, it can have its own target list) svn-id: r6652 | |||
2003-02-26 | bump cvs version number and date as its been over 2 months since this was ↵ | Jonathan Gray | |
updated svn-id: r6639 | |||
2002-12-27 | Bump cvs date, add some post-0.3.0 changes to NEWS (These really need to be ↵ | James Brown | |
kept updated more frequently) svn-id: r6209 | |||
2002-12-27 | Move some things around, to get rid of all these resource/ sprintf's for CMI | James Brown | |
svn-id: r6182 | |||
2002-12-04 | updated version on trunk to 0.3.1cvs | Max Horn | |
svn-id: r5828 | |||
2002-12-01 | getting ready for 0.3.0 | Max Horn | |
svn-id: r5788 | |||
2002-11-15 | More tempo updates, news update, bump version number | James Brown | |
svn-id: r5557 | |||
2002-11-10 | completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some ↵ | Max Horn | |
static variables from drawFlashlight() and made them members of class Scumm instead svn-id: r5506 | |||
2002-11-10 | Update internal version number | James Brown | |
svn-id: r5498 | |||
2002-10-28 | Fix using MAD -without- Vorbis, and remove COMPRESSED_SOUND_FILE define. | James Brown | |
Please keep in mind that if you put an 'else' statement in an if clause, keep in mind that if the code it's supposed to 'else' is in another define.... and that isn't set... the NEXT statement of code will be used as the 'if..else' condition. svn-id: r5344 | |||
2002-09-18 | Timer is handled in Engine now | Paweł Kołodziejski | |
svn-id: r4964 | |||
2002-09-08 | rewrote config class; cleanup; code restructuring | Max Horn | |
svn-id: r4903 | |||
2002-08-31 | fixed compilation on Mac OS X; some cleanup; moved header file ↵ | Max Horn | |
scumm/smusH/rect.h to common/rect.h svn-id: r4877 | |||
2002-08-21 | engine.* moved to common (where it belongs); added distclean target which ↵ | Max Horn | |
gets rid of the .deps dirs, too; removed -Isound svn-id: r4794 |