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2003-07-15replaced SCUMMVM_VERSION/SCUMMVM_CVS by ↵Max Horn
gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date svn-id: r9032
2003-07-12added support for different languages and fixed memory leak and screen ↵Robert Göffringmann
refreshes in load/save dialogs svn-id: r8921
2003-07-05Fix multiple debug level messages, when debug level is set in the config file.Travis Howell
svn-id: r8764
2003-07-05applied eriktorbjorn's floppy-intro-with-cd-version patch (#765885)Joost Peters
svn-id: r8753
2003-07-04Allow "no-" prefix to long command-line options, e.g. --no-aspect-ratio,Torbjörn Andersson
to invert their meanings. This is useful for overriding settings in the config file. svn-id: r8733
2003-07-03const correctnessMax Horn
svn-id: r8727
2003-06-22Add opengl filter optionTravis Howell
for opengl backend Enable poll_event in opengl backend svn-id: r8612
2003-06-22Patch #757827: Aspect-ratio correctionMax Horn
svn-id: r8605
2003-06-19cleanupMax Horn
svn-id: r8557
2003-06-18Fix for bug [756559] ALL: 'multi_midi=true' in scummvm.ini does not work.Jamieson Christian
Fix properly propogates previously encountered value of multi_midi and native_mt32 so follow-on config domains that don't include multi_midi or native_mt32 won't reset the settings. svn-id: r8545
2003-06-17I will add a wrapper for that (currently NULL driver)Chris Apers
svn-id: r8526
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm ↵Max Horn
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496
2003-06-13make -z output align nicelyJonathan Gray
svn-id: r8459
2003-06-12Fixed problem with variant game IDs (e.g. 'tentaclea')Jamieson Christian
svn-id: r8454
2003-06-12Made notation of transient config domains consistent.Jamieson Christian
Now all transient config domains use a name in the form _TRANSIENT_DOMAIN svn-id: r8452
2003-06-11Fixed command line options being ignored when the launcher is used.Jamieson Christian
Again, I hope I'm manipulating the domain-based config architecture correctly. I've created yet another transient domain called "_COMMAND_LINE", so that after game-specific options are loaded, the command line options can be loaded and override the config file. GUI options are then loaded so as to override command line options. svn-id: r8437
2003-06-11Fix for bug [741592] GUI: Switching music driver mixes up musicJamieson Christian
Implement true music driver selection from the GUI options dialog. This implementation depends on a new, transient config domain called "user-overrides". Probably any other config changes made from the options dialog will need to go into this domain, which is now loaded after the game settings are loaded. I hope this is the right way to do it. I'm still a little fuzzy about our game settings architecture. If anybody suddenly gets a "[user-overrides]" section showing up in their scummvm.ini or scummvm.rc files, you'll know why. svn-id: r8434
2003-06-06remove version columnMax Horn
svn-id: r8368
2003-06-06Preparations for removing GF_AFTER_V? flagsMax Horn
svn-id: r8364
2003-06-02Korean is kr, not koMax Horn
svn-id: r8279
2003-05-29removed cruftMax Horn
svn-id: r8093
2003-05-26Prepare support for wide display on HiRes+ deviceChris Apers
svn-id: r8001
2003-05-26make lethalwp happyJonathan Gray
svn-id: r7997
2003-05-26Japanese option is jp and not jaTravis Howell
svn-id: r7993
2003-05-21pedantic fixesMax Horn
svn-id: r7789
2003-05-19Oops....Jamieson Christian
svn-id: r7700
2003-05-19Fixed silence in older games under native MIDI driversJamieson Christian
svn-id: r7697
2003-05-18HAVE_CONFIG_HJonathan Gray
svn-id: r7632
2003-05-17Added command line options forJamieson Christian
native MT-32 support and combination Adilb/native MIDI drivers. svn-id: r7594
2003-05-16Feature [557411] Adlib sound effects with GM drivers.Jamieson Christian
Support for simultaneous drivers is based on a #define in imuse.cpp, and is disabled by default. svn-id: r7582
2003-05-16add config option basename to override base file name for games of the form ↵Jonathan Gray
foo.xxx to basename.xxx, useful when used together with gameid to test games not yet added to version list svn-id: r7566
2003-05-12added method to detect which midi driver will be createdRobert Göffringmann
svn-id: r7482
2003-05-09Patch #735294: AdvMame3x scalerMax Horn
svn-id: r7409
2003-04-30more PalmOS changesMax Horn
svn-id: r7220
2003-04-26Make it possible to disable some/all of our three game modules ↵Max Horn
(scumm/simon/sky) with three flags in the Makefile svn-id: r7131
2003-03-26cleanupMax Horn
svn-id: r6865
2003-03-25cleanupMax Horn
svn-id: r6856
2003-03-18add GF_DEFAULT_TO_1X_SCALERJonathan Gray
svn-id: r6830
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06fixed version_settings generation (now Indy3 works again)Max Horn
svn-id: r6725
2003-03-06next pedantic cleanup codePaweł Kołodziejski
svn-id: r6714
2003-03-05Patch #697312: Beneath a Steel Sky interim/initial support patchMax Horn
svn-id: r6691
2003-03-02Patch #691064: dot matrix scalerMax Horn
svn-id: r6663
2003-03-01removed the single big VersionSettings list; instead, the simon & scumm ↵Max Horn
modules now keep their target lists seperatly (and when we add BASS, it can have its own target list) svn-id: r6652
2003-03-01don't hardcode the Simon GameID values, rather use the #defines from ↵Max Horn
simon/intern.h. Proper solution pending svn-id: r6651
2003-02-27move comi to be up near the other scumm gamesJonathan Gray
svn-id: r6641
2003-02-26add snmidemoJonathan Gray
svn-id: r6640
2003-02-24add gameid for puttdemoJonathan Gray
svn-id: r6636
2003-02-18moondemo uses akos as wellJonathan Gray
svn-id: r6623
2003-02-18add fatty bears fun packJonathan Gray
svn-id: r6622