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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2007-01-25
cleanup
Max Horn
2007-01-25
Removed getDescription() function
Max Horn
2007-01-25
At this time, ADVANCED_DETECTOR_DEFINE_PLUGIN doesn't take a factory function...
Max Horn
2007-01-25
Print out file size for unmatched files. Also alter output slighty.
Eugene Sandulenko
2007-01-25
Removed class AdvancedDetector
Max Horn
2007-01-25
Mention that some fields in ADGameFileDescription are optional.
Eugene Sandulenko
2007-01-25
Use file sizes in detection too.
Eugene Sandulenko
2007-01-24
Correcting doc comment
Max Horn
2007-01-24
Corrected a comment
Max Horn
2007-01-24
Add optional size parameter to ADGameFileDescription. Not used now.
Eugene Sandulenko
2007-01-24
Hide all AdvacedDetector parameters into a structure for easier maintenance
Eugene Sandulenko
2007-01-21
Added non-const variant of HashMap::getVal
Max Horn
2007-01-21
Added some new HashMap methods: lookupAndCreateIfMissing (internal only), set...
Max Horn
2007-01-20
First phase of detection-related plugins interface improvements. Now plugins
Eugene Sandulenko
2007-01-19
Added copy constructor and assignment operator to class HashMap
Max Horn
2007-01-15
keep warnings off like this ones:
Paweł Kołodziejski
2007-01-14
Still doesn't work with PalmOS compiler
Chris Apers
2006-12-29
Make ADGameFileDescription is built in directly into ADGameDescription.
Eugene Sandulenko
2006-12-25
Tweaked the FixedStack class a bit
Max Horn
2006-12-20
Stripped some more real_ prefixes from function names; also added a new FIXME...
Max Horn
2006-12-19
Properly walk through lists of (extended) ADGameDescriptions -- we previously...
Max Horn
2006-12-19
Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ADVANCED_DETECTOR_DET...
Max Horn
2006-12-19
Further AdvancedDetector cleanup (in particular, renamed ADGameDescription::n...
Max Horn
2006-12-19
* Simplified code in AdvancedDetector::detectGame
Max Horn
2006-12-19
* Change the GameList typedef to a proper class with an additional
Max Horn
2006-12-19
Fix compiler warning (in general, NULL is deprecated in C++ -- just use 0 ins...
Max Horn
2006-12-19
Get rif od ARRAYSIZE in ADGameDescription
Eugene Sandulenko
2006-12-19
Got rid of ARRAYSIZE in advanceDetector calls
Eugene Sandulenko
2006-12-19
Added Apple IIgs as machine type for AGI engine
Stuart George
2006-12-17
replace ensureCapacity(_len-1) by ensureCapacity(_len) (fixes bug #1617410)
Willem Jan Palenstijn
2006-11-27
Changed the way String::_storage is initialised, to help GCC 2.95 (see tracke...
Gregory Montoir
2006-11-26
Replaced #ifdef hack in the HashMap code by a much nicer and cleaner 'friend ...
Max Horn
2006-11-22
Fix MSVC2005 warnings. Please, review the changes.
Eugene Sandulenko
2006-11-22
Disable yet another MSVC warning
Eugene Sandulenko
2006-11-13
Fix compile
Travis Howell
2006-11-13
Patch #1583931: (Seekable)SubReadStream
Max Horn
2006-11-13
Prepend the Engine::errorString to debug messages, too (it should probably be...
Max Horn
2006-11-12
Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo
Eugene Sandulenko
2006-11-12
Reworked code in the advanced game detector (getting rid of much of the evil ...
Max Horn
2006-11-10
Fix regression in AGOS engine detector
Eugene Sandulenko
2006-11-10
Next step in AdvancedDetector unification. Moved all common functions to
Eugene Sandulenko
2006-11-03
added translation method to Common::Rect
Gregory Montoir
2006-11-03
got rid of two memory leaks
Gregory Montoir
2006-10-28
Not required anymore
Chris Apers
2006-10-24
const correctness
Max Horn
2006-10-22
Backend modularization: Create timer manager, savefile manager and audio mixe...
Max Horn
2006-10-21
Added OSystem::getTimerManager and OSystem::getMixer methods (wip)
Max Horn
2006-10-18
Added Point::sqrDist method to (safely) compute the square of the distance be...
Max Horn
2006-10-14
Revert
Travis Howell
2006-10-14
Fix introduction of WW
Travis Howell
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