Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-10-03 | typo | Max Horn | |
svn-id: r24093 | |||
2006-10-02 | Moved unrelated fields out of ADGameDescription structure. | Eugene Sandulenko | |
svn-id: r24090 | |||
2006-10-02 | Doxygen compliance fix | Max Horn | |
svn-id: r24087 | |||
2006-10-02 | Unify SAGA/AGOS detection code so other engines could also reuse it | Eugene Sandulenko | |
without further code duplication. svn-id: r24083 | |||
2006-10-02 | Remove BaseNodeType (it is not used anymore, we can readd it, should we ever ↵ | Max Horn | |
have need for it again) svn-id: r24079 | |||
2006-10-02 | Implemented "iconify window" opcode. This, of course, needs support in the | Torbjörn Andersson | |
backend to work, and so far it's only done in the SDL backend. See the new kFeatureIconifyWindow flag. (This is patch #1568775.) svn-id: r24060 | |||
2006-09-30 | Rewrote class String to use an internal (stack based) storage for small ↵ | Max Horn | |
strings, thus avoiding a couple ten thousand heap allocations svn-id: r24043 | |||
2006-09-23 | Remove malloc include, which was only used by checkHeap() | Travis Howell | |
svn-id: r23982 | |||
2006-09-23 | Re-order platform order, to avoid exclusions | Travis Howell | |
svn-id: r23981 | |||
2006-09-23 | Remove defines, which were only used by checkHeap() | Travis Howell | |
svn-id: r23980 | |||
2006-09-23 | Removed CHECK_HEAP | Max Horn | |
svn-id: r23979 | |||
2006-09-23 | Whitepsace changes | Travis Howell | |
svn-id: r23978 | |||
2006-09-23 | Remove duplicate and left over _WIN32_WCE checks | Travis Howell | |
svn-id: r23977 | |||
2006-09-23 | Fix mingw compile | Travis Howell | |
svn-id: r23976 | |||
2006-09-23 | Moved error/warning/checkHeap from engines/engine.cpp to common/util.cpp | Max Horn | |
svn-id: r23975 | |||
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵ | Max Horn | |
the linker dependency graph). Porters will have to update project files svn-id: r23974 | |||
2006-09-16 | Overhaul of the debugger code | Max Horn | |
* Moved Common::Debuggger to GUI::Debugger (mainly to satisfy linker restrictions) * Change the base Debugger class to *not* be a template class anymore; instead, a thin (template based) wrapper class is used to hook up debugger commands * Removed duplicate Cmd_Exit and Cmd_Help methods in favor of a single version of each in GUI::Debugger * New Cmd_Help doesn't word wrap after 39/78 chars, but rather queries the console to determine when to wrap * Debugger::preEnter and postEnter aren't pure virtual anymore svn-id: r23890 | |||
2006-08-15 | Change Brazilian Portuguese acronym from "pt" to "br" in case there will | Eugene Sandulenko | |
be pure Portuguese games and to make use of brazilian flag. No detection stuff is dependent on this, though BASS and Sword1 make use of it. However no autoupgrade option is implemented, should it be? svn-id: r23710 | |||
2006-08-04 | Fixed some broken #include's (the PS2 and Symbian may need more fixed, though) | Max Horn | |
svn-id: r23666 | |||
2006-08-04 | Added new method OSystem::getScreenChangeID(), which can be used by code to ↵ | Max Horn | |
track screen changes even without getting all EVENT_SCREEN_CHANGED events svn-id: r23661 | |||
2006-07-30 | Added explicit string equals/hash functors to a new header ↵ | Max Horn | |
common/hash-str.h; removed Hash functor specialization for String and char pointers; changed all code using hashmaps with string keys to explicitly specify whether they honor or ignore case svn-id: r23634 | |||
2006-07-30 | Added new equals(IgnoreCase) and compareTo(IgnoreCase) methods to class String | Max Horn | |
svn-id: r23633 | |||
2006-07-30 | Rename BaseNodeFunc to BaseNodeType | Max Horn | |
svn-id: r23627 | |||
2006-07-24 | Documenting Common::File a bit. | Johannes Schickel | |
svn-id: r23588 | |||
2006-07-23 | String class usage cleanup | Max Horn | |
svn-id: r23582 | |||
2006-07-22 | Fix struct packing issues (macros are not resolve in #pragma params, at ↵ | Max Horn | |
least for GCC) svn-id: r23569 | |||
2006-07-22 | Added some warnings if md5_file is used on an illegal FilesystemNode. | Johannes Schickel | |
svn-id: r23568 | |||
2006-07-22 | Added isValid to FilesystemNode and AbstractFilesystemNode. See my mail to ↵ | Johannes Schickel | |
-devel for more information. svn-id: r23567 | |||
2006-07-22 | Part of the FreeMiNT patch | Max Horn | |
svn-id: r23566 | |||
2006-07-22 | Using FilesystemNode::name instead of FilesystemNode::displayName in the ↵ | Johannes Schickel | |
fileclass too, then again this doesn't *have* to work. (check FilesystemNode documentation) svn-id: r23562 | |||
2006-07-22 | Return false for directories on md5_file with a FSNode as param. | Johannes Schickel | |
svn-id: r23560 | |||
2006-07-22 | - let md5_file accept a FilesystemNode too | Johannes Schickel | |
- changes some engine detectors to use it svn-id: r23559 | |||
2006-07-22 | Added FilesystemNode::name method | Max Horn | |
svn-id: r23553 | |||
2006-07-21 | Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS ↵ | Max Horn | |
now (hiya eriktorbjorn, this one is for you *ggg*) svn-id: r23547 | |||
2006-07-14 | More whitespace changes. | Torbjörn Andersson | |
svn-id: r23496 | |||
2006-07-10 | Add cyx's patch for #1497725 - GUI: trying to enter empty CD drive | Travis Howell | |
svn-id: r23475 | |||
2006-07-10 | Change default config file location to 'Application Data\ScummVM' directory ↵ | Travis Howell | |
of the user's profile, when using Windows NT4/2000/XP/Vista svn-id: r23465 | |||
2006-07-09 | Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of ↵ | Max Horn | |
checking for GCC / not GCC svn-id: r23458 | |||
2006-07-09 | Changed the default value of START_PACK_STRUCTS / END_PACK_STRUCTS; cleanup | Max Horn | |
svn-id: r23456 | |||
2006-07-09 | Patch #1519399: DS Backend | Max Horn | |
svn-id: r23452 | |||
2006-07-09 | Added OSystem::setFocusRectangle (first part of Nintendo DS patch) | Max Horn | |
svn-id: r23449 | |||
2006-07-08 | Fixed typo in comment. | Torbjörn Andersson | |
svn-id: r23435 | |||
2006-07-07 | make grabRawScreen() pure virtual, since it's now _required_ to be ↵ | Joost Peters | |
implemented by backends for certain SCUMM games to function properly. This happened when ScummEngine::moveScreen() was changed in revision 23215 and causes Indy4 to fail the assert(_system->grabRawScreen(...)) on PSP (and Symbian?), where this function was not implemented. svn-id: r23383 | |||
2006-06-30 | Moved savefile.cpp to backends, to work around link error | Max Horn | |
svn-id: r23361 | |||
2006-06-24 | Typo, and stress that getSavePath() is not to be used for storing savegames ↵ | Max Horn | |
via Common::File svn-id: r23286 | |||
2006-06-24 | Moved savefile code to new 'saves' backend module (work in progress) | Max Horn | |
svn-id: r23282 | |||
2006-06-24 | Added 'timer' backend module, based on the existing TimerManager code (work ↵ | Max Horn | |
in progress) svn-id: r23279 | |||
2006-06-24 | Renamed class Timer to TimerManager (the old name was somewhat ↵ | Max Horn | |
incorrect/confusing) svn-id: r23278 | |||
2006-06-24 | * Renamed config.mak to config.mk | Max Horn | |
* Renamed common.rules to rules.mk * Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it) svn-id: r23275 | |||
2006-06-24 | Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp | Max Horn | |
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274 |