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2006-05-17- Heavily modified patch #1214784: "Disable overlay scaling"Eugene Sandulenko
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes is applied as is. It lacks resolution switch on-the-fly. - GUI widgets are repositioned on the fly and use most space, even aspect ratio corrected screen is used without scaling - Heavy tesing is required, but works for me in all cases except for bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more work. - I probavly broke some backend or two svn-id: r22505
2006-05-13Fix for bug #1483213Max Horn
svn-id: r22461
2006-05-06Added a default implementation of the OSystem CD API (which simply does nothing)Max Horn
svn-id: r22370
2006-05-04Moved GameDetector::setTarget & findGame to the new namespace Base; moved ↵Max Horn
their declaration to base/game.h, their implementation to base/main.cpp (both until we can come up with a better location). Also moved detectMain into main.cpp, where it now is a local static function svn-id: r22346
2006-05-03Removed FilesystemNode::isValid (leaving it up to the porters to decide ↵Max Horn
whether to remove their isValid code or not) svn-id: r22317
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or ↵Max Horn
failure) svn-id: r22315
2006-05-02Add support for reading/writing config files through saveGameManager and use ↵Travis Howell
for config files in HE games svn-id: r22273
2006-05-01Add a variant of File::addDefaultDirectory(Recursive) which takes a ↵Max Horn
FilesystemNode instead of a string object svn-id: r22265
2006-04-30Add a File::open variant that takes a FilesystemNode as parameterMax Horn
svn-id: r22251
2006-04-30Avoid 'unused variable' warning when using DISABLE_MD5Max Horn
svn-id: r22250
2006-04-27Revert kListAllNoRoot addition to listdir(), the uninitialized _isPseudoRoot ↵Travis Howell
in windows filesys backend was real cause of problem. svn-id: r22194
2006-04-26Use File::size to determine the size of a file, instead of doing a seek(0, ↵Max Horn
SEEK_END) svn-id: r22184
2006-04-26Removed 'directory' parameter of File::openMax Horn
svn-id: r22183
2006-04-26Use the joined filename for savegames, otherwise saves will be stored in theTorbjörn Andersson
current working directory instead of the save directory. svn-id: r22181
2006-04-26Changed InSaveFile (part of the save file system) to inherit from ↵Max Horn
SeekableReadStream, meaning that savegames opened for reading now are seekable (DC, PS2, Palm ports will have to be updated accordingly) svn-id: r22180
2006-04-26Added a 'skip' method to SeekableReadStream (just an alias for seek(X, ↵Max Horn
SEEK_CUR)) svn-id: r22178
2006-04-26Yet another revision of File::exists. I now believe the function really is ↵Max Horn
'wrong' right now (it has to fulfill too many roles right now). Need to correctly fix this later svn-id: r22171
2006-04-26Commited *correct* File::exists reimplementation (compared to my incomplete ↵Max Horn
previous commit. Aargh) svn-id: r22170
2006-04-26Properly re-implemented File::exists to FilesystemNode (this should fix bug ↵Max Horn
#1476651, at least partially) svn-id: r22169
2006-04-25HashMap::size does not modify the state of the hashmap, so it can be ↵Max Horn
declared const (allowing it to be used on const hashmaps, too) svn-id: r22156
2006-04-23Small tweak to allow turning off MD5 computation for debuggingMax Horn
svn-id: r22109
2006-04-23Remove superfluous exclamation markMax Horn
svn-id: r22108
2006-04-23Modified some error calls to explicitly name the function they occured in ↵Max Horn
(this helps debugging) svn-id: r22093
2006-04-22Implement CLIP() routine used to put arbitrary value in specified range.Eugene Sandulenko
svn-id: r22079
2006-04-21Return of void value is not valid for all platforms. Changed to call ↵Lars Persson
function and then plain return; svn-id: r22075
2006-04-17Actually, 3-4 alpha bits are fine, too :)Max Horn
svn-id: r21965
2006-04-17Clarify that kFeatureOverlaySupportsAlpha should only be set if at least a ↵Max Horn
few bits of alpha are present svn-id: r21963
2006-04-17Document how the alpha color component is to be interpretedMax Horn
svn-id: r21962
2006-04-16Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ↵Max Horn
new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch) svn-id: r21951
2006-04-16Fixed some breakage in the 'Add Game' code I recently introduced; added a ↵Max Horn
FIXME comment regarding the 'description' config file key svn-id: r21943
2006-04-16Fixed broken svn:keywords valuesMax Horn
svn-id: r21939
2006-04-16Removed the directory parameter from md5_fileMax Horn
svn-id: r21937
2006-04-16Fixed evil longstanding bug in String::toLowercase & toUppercase: Before ↵Max Horn
modifying the string content, make sure we do not share it with any other string). This should help (hopefully fix) bug #1470892 svn-id: r21931
2006-04-15cleanupMax Horn
svn-id: r21919
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ↵Max Horn
new getActiveDomain method that returns a pointer to the actual active *domain* - Added Engine::_targetName whose value is computed from the name of the active domain - Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain - This in turn allowed for removing usage of GameDetector in many places svn-id: r21916
2006-04-15Always use base 0 in strtol when parsing integer command line options / ↵Max Horn
config file entries (this makes it possible to optionally use hex values) svn-id: r21911
2006-04-15Properly init _activeDomain to 0Max Horn
svn-id: r21908
2006-04-15- Replaced ConfigManager::_globalDomains by _appDomain (we don't support ↵Max Horn
multiple global domains anymore) - Restructured parts of the ConfigManager to be more consistent and a bit easier to understand - Introduced ConfigManager::getDomain, potentially useful for code that needs to edit a specific domain (like the option dialogs) - Allow passing an empty string to ConfigManager::setActiveDomain(), to reset the active domain - Discard all transient config options (i.e. mostly command line settings) when entering the launcher, and after an engine exits - Introduced various hidden easter bugs. Happy easter, and have fun searching! svn-id: r21906
2006-04-14Tiny optimization for empty strings, which avoids allocating a single byte ↵Max Horn
just to store an empty string (we pass around empty strings in lots of places) svn-id: r21892
2006-04-14Changed File::open to take a Common::String as file name parameterMax Horn
svn-id: r21867
2006-04-14Fix crash in fopenNoCase triggered by filenames/paths that exceeded ~ 512 ↵Max Horn
bytes (see bug #1109687) svn-id: r21858
2006-04-12Fixing the workaround for bug #1458388 (should have added trailing dot, but ↵Max Horn
didn't) svn-id: r21822
2006-04-11Don't hardcode specific values for our language enums, as nothing should ↵Max Horn
depend on them -- any code that is broken by this change was wrong to start with and must be fixed accordingly svn-id: r21812
2006-04-11Removed the PalmOS specific hack in file.cpp in favor for code that should ↵Max Horn
work everywhere (and hopefully will help the GP32 port, too). svn-id: r21811
2006-04-11Bad hack to make the file class work agaain with PalmOS ARM version - read ↵Chris Apers
the comment for more details svn-id: r21806
2006-04-11Fixed line endingChris Apers
svn-id: r21804
2006-04-11Not neededChris Apers
svn-id: r21803
2006-04-11PalmOS tooChris Apers
svn-id: r21802
2006-04-08Add comments explaining what does EN_ANY meanEugene Sandulenko
svn-id: r21703
2006-04-08Introduced language EN_ANY used for general English game entries. EN_USA andEugene Sandulenko
EN_GRB should be used for games which have both variants. Currently it is MM NES and BASS. All other are switched to EN_ANY. svn-id: r21702