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AgeCommit message (Expand)Author
2007-01-15keep warnings off like this ones:Paweł Kołodziejski
2007-01-14Still doesn't work with PalmOS compilerChris Apers
2006-12-29Make ADGameFileDescription is built in directly into ADGameDescription.Eugene Sandulenko
2006-12-25Tweaked the FixedStack class a bitMax Horn
2006-12-20Stripped some more real_ prefixes from function names; also added a new FIXME...Max Horn
2006-12-19Properly walk through lists of (extended) ADGameDescriptions -- we previously...Max Horn
2006-12-19Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ADVANCED_DETECTOR_DET...Max Horn
2006-12-19Further AdvancedDetector cleanup (in particular, renamed ADGameDescription::n...Max Horn
2006-12-19* Simplified code in AdvancedDetector::detectGameMax Horn
2006-12-19* Change the GameList typedef to a proper class with an additionalMax Horn
2006-12-19Fix compiler warning (in general, NULL is deprecated in C++ -- just use 0 ins...Max Horn
2006-12-19Get rif od ARRAYSIZE in ADGameDescriptionEugene Sandulenko
2006-12-19Got rid of ARRAYSIZE in advanceDetector callsEugene Sandulenko
2006-12-19Added Apple IIgs as machine type for AGI engineStuart George
2006-12-17replace ensureCapacity(_len-1) by ensureCapacity(_len) (fixes bug #1617410)Willem Jan Palenstijn
2006-11-27Changed the way String::_storage is initialised, to help GCC 2.95 (see tracke...Gregory Montoir
2006-11-26Replaced #ifdef hack in the HashMap code by a much nicer and cleaner 'friend ...Max Horn
2006-11-22Fix MSVC2005 warnings. Please, review the changes.Eugene Sandulenko
2006-11-22Disable yet another MSVC warningEugene Sandulenko
2006-11-13Fix compileTravis Howell
2006-11-13Patch #1583931: (Seekable)SubReadStreamMax Horn
2006-11-13Prepend the Engine::errorString to debug messages, too (it should probably be...Max Horn
2006-11-12Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemoEugene Sandulenko
2006-11-12Reworked code in the advanced game detector (getting rid of much of the evil ...Max Horn
2006-11-10Fix regression in AGOS engine detectorEugene Sandulenko
2006-11-10Next step in AdvancedDetector unification. Moved all common functions toEugene Sandulenko
2006-11-03added translation method to Common::RectGregory Montoir
2006-11-03got rid of two memory leaksGregory Montoir
2006-10-28Not required anymoreChris Apers
2006-10-24const correctnessMax Horn
2006-10-22Backend modularization: Create timer manager, savefile manager and audio mixe...Max Horn
2006-10-21Added OSystem::getTimerManager and OSystem::getMixer methods (wip)Max Horn
2006-10-18Added Point::sqrDist method to (safely) compute the square of the distance be...Max Horn
2006-10-14RevertTravis Howell
2006-10-14Fix introduction of WWTravis Howell
2006-10-13Fixes compiling for me with g++ (GCC) 4.1.2 20061007 (prerelease) (Debian 4.1...Johannes Schickel
2006-10-08Initial commit of the wince-gcc re-portKostas Nakos
2006-10-08Added a const qualifier inside struct ADGameDescription (rule of thumb: Make ...Max Horn
2006-10-06Patch #1432376: "Very basic GP2X Backend"Eugene Sandulenko
2006-10-03typoMax Horn
2006-10-02Moved unrelated fields out of ADGameDescription structure.Eugene Sandulenko
2006-10-02Doxygen compliance fixMax Horn
2006-10-02Unify SAGA/AGOS detection code so other engines could also reuse itEugene Sandulenko
2006-10-02Remove BaseNodeType (it is not used anymore, we can readd it, should we ever ...Max Horn
2006-10-02Implemented "iconify window" opcode. This, of course, needs support in theTorbjörn Andersson
2006-09-30Rewrote class String to use an internal (stack based) storage for small strin...Max Horn
2006-09-23Remove malloc include, which was only used by checkHeap()Travis Howell
2006-09-23Re-order platform order, to avoid exclusionsTravis Howell
2006-09-23Remove defines, which were only used by checkHeap()Travis Howell
2006-09-23Removed CHECK_HEAPMax Horn