Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-07-09 | Added OSystem::setFocusRectangle (first part of Nintendo DS patch) | Max Horn | |
svn-id: r23449 | |||
2006-07-08 | Fixed typo in comment. | Torbjörn Andersson | |
svn-id: r23435 | |||
2006-07-07 | make grabRawScreen() pure virtual, since it's now _required_ to be ↵ | Joost Peters | |
implemented by backends for certain SCUMM games to function properly. This happened when ScummEngine::moveScreen() was changed in revision 23215 and causes Indy4 to fail the assert(_system->grabRawScreen(...)) on PSP (and Symbian?), where this function was not implemented. svn-id: r23383 | |||
2006-06-30 | Moved savefile.cpp to backends, to work around link error | Max Horn | |
svn-id: r23361 | |||
2006-06-24 | Typo, and stress that getSavePath() is not to be used for storing savegames ↵ | Max Horn | |
via Common::File svn-id: r23286 | |||
2006-06-24 | Moved savefile code to new 'saves' backend module (work in progress) | Max Horn | |
svn-id: r23282 | |||
2006-06-24 | Added 'timer' backend module, based on the existing TimerManager code (work ↵ | Max Horn | |
in progress) svn-id: r23279 | |||
2006-06-24 | Renamed class Timer to TimerManager (the old name was somewhat ↵ | Max Horn | |
incorrect/confusing) svn-id: r23278 | |||
2006-06-24 | * Renamed config.mak to config.mk | Max Horn | |
* Renamed common.rules to rules.mk * Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it) svn-id: r23275 | |||
2006-06-24 | Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp | Max Horn | |
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274 | |||
2006-06-16 | Remove _name.clear(); from Close since same File instance is re-opened by ↵ | Lars Persson | |
Symbian using that filename. svn-id: r23152 | |||
2006-06-11 | Applied the patch included in bug rep [ 1503716 ] Leak in File::Open (on OS ↵ | Oystein Eftevaag | |
X) and unzOpen (on all) svn-id: r23019 | |||
2006-06-10 | fixes ps2 stuff I broke | Kostas Nakos | |
svn-id: r23013 | |||
2006-06-10 | added CE port definitions section | Kostas Nakos | |
svn-id: r23008 | |||
2006-06-10 | Patch #1503718: "Strange results from Common::computeCapacity" | Eugene Sandulenko | |
svn-id: r22998 | |||
2006-06-08 | fixed ps2 types. | Robert Göffringmann | |
svn-id: r22985 | |||
2006-06-08 | cleanup, made osystem for .ini on different devices. | Robert Göffringmann | |
svn-id: r22984 | |||
2006-06-05 | Lazily allocate _refCount in class String | Max Horn | |
svn-id: r22935 | |||
2006-06-04 | When ensureCapacity() does not have an old string to copy, make sure the newly | Torbjörn Andersson | |
allocated one is terminated. Hopefully this will keep the SCUMM save dialog from randomly adding garbage to my savegame names. svn-id: r22908 | |||
2006-06-03 | Allocate and grow Common::String objects in multiples of 32, and leave at ↵ | Max Horn | |
least 16 spare bytes at the end, in case the string grows a little bit. svn-id: r22896 | |||
2006-06-03 | Don't try to save settings on the Dreamcast, CD-ROM:s are read only... | Marcus Comstedt | |
svn-id: r22890 | |||
2006-06-03 | Removed unnecessary typedef | Max Horn | |
svn-id: r22875 | |||
2006-06-03 | Really remove HashMap::find(char *) | Max Horn | |
svn-id: r22874 | |||
2006-06-03 | Replaced the bogus find(const String &key) method with the proper find(const ↵ | Max Horn | |
Key &key) one. Also removed the bogus find(const char *key) (which not only doesn't work correctly for non-string keys, but also usually will be *less* efficient) svn-id: r22871 | |||
2006-06-02 | Plug memory leak | Eugene Sandulenko | |
svn-id: r22842 | |||
2006-06-02 | Remove slipped in debug output. | Eugene Sandulenko | |
svn-id: r22840 | |||
2006-06-02 | Added possibility to use (char *) as ashMap keys. For some reason it does not | Eugene Sandulenko | |
work as expected. When I try to switch _aliasmap in eval.h to it, I get crash in String constructor on dereferencing. svn-id: r22838 | |||
2006-06-02 | Fix mingw compile | Travis Howell | |
svn-id: r22835 | |||
2006-06-02 | Allocate minimum 16 bytes on String(str) call. Reduces 2.500 malloc() calls | Eugene Sandulenko | |
on startup svn-id: r22834 | |||
2006-05-26 | add functions for reverse iteration of Common::List | Willem Jan Palenstijn | |
svn-id: r22665 | |||
2006-05-23 | fix VC & SDL 1.2.10 compilation error | Andrew Kurushin | |
svn-id: r22585 | |||
2006-05-20 | Make the copy constructor / assignment operator of class File private to ↵ | Max Horn | |
prevent accidental copying of File objects svn-id: r22549 | |||
2006-05-17 | - Heavily modified patch #1214784: "Disable overlay scaling" | Eugene Sandulenko | |
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes is applied as is. It lacks resolution switch on-the-fly. - GUI widgets are repositioned on the fly and use most space, even aspect ratio corrected screen is used without scaling - Heavy tesing is required, but works for me in all cases except for bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more work. - I probavly broke some backend or two svn-id: r22505 | |||
2006-05-13 | Fix for bug #1483213 | Max Horn | |
svn-id: r22461 | |||
2006-05-06 | Added a default implementation of the OSystem CD API (which simply does nothing) | Max Horn | |
svn-id: r22370 | |||
2006-05-04 | Moved GameDetector::setTarget & findGame to the new namespace Base; moved ↵ | Max Horn | |
their declaration to base/game.h, their implementation to base/main.cpp (both until we can come up with a better location). Also moved detectMain into main.cpp, where it now is a local static function svn-id: r22346 | |||
2006-05-03 | Removed FilesystemNode::isValid (leaving it up to the porters to decide ↵ | Max Horn | |
whether to remove their isValid code or not) svn-id: r22317 | |||
2006-05-03 | Changed FilesystemNode::listDir to return a bool indicating its success (or ↵ | Max Horn | |
failure) svn-id: r22315 | |||
2006-05-02 | Add support for reading/writing config files through saveGameManager and use ↵ | Travis Howell | |
for config files in HE games svn-id: r22273 | |||
2006-05-01 | Add a variant of File::addDefaultDirectory(Recursive) which takes a ↵ | Max Horn | |
FilesystemNode instead of a string object svn-id: r22265 | |||
2006-04-30 | Add a File::open variant that takes a FilesystemNode as parameter | Max Horn | |
svn-id: r22251 | |||
2006-04-30 | Avoid 'unused variable' warning when using DISABLE_MD5 | Max Horn | |
svn-id: r22250 | |||
2006-04-27 | Revert kListAllNoRoot addition to listdir(), the uninitialized _isPseudoRoot ↵ | Travis Howell | |
in windows filesys backend was real cause of problem. svn-id: r22194 | |||
2006-04-26 | Use File::size to determine the size of a file, instead of doing a seek(0, ↵ | Max Horn | |
SEEK_END) svn-id: r22184 | |||
2006-04-26 | Removed 'directory' parameter of File::open | Max Horn | |
svn-id: r22183 | |||
2006-04-26 | Use the joined filename for savegames, otherwise saves will be stored in the | Torbjörn Andersson | |
current working directory instead of the save directory. svn-id: r22181 | |||
2006-04-26 | Changed InSaveFile (part of the save file system) to inherit from ↵ | Max Horn | |
SeekableReadStream, meaning that savegames opened for reading now are seekable (DC, PS2, Palm ports will have to be updated accordingly) svn-id: r22180 | |||
2006-04-26 | Added a 'skip' method to SeekableReadStream (just an alias for seek(X, ↵ | Max Horn | |
SEEK_CUR)) svn-id: r22178 | |||
2006-04-26 | Yet another revision of File::exists. I now believe the function really is ↵ | Max Horn | |
'wrong' right now (it has to fulfill too many roles right now). Need to correctly fix this later svn-id: r22171 | |||
2006-04-26 | Commited *correct* File::exists reimplementation (compared to my incomplete ↵ | Max Horn | |
previous commit. Aargh) svn-id: r22170 |