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2003-03-08change RBG to RGB which follows the argument order and hence makes more sense...Jonathan Gray
svn-id: r6767
2003-03-07temporary hack to get ScummVM to compile againMax Horn
svn-id: r6747
2003-03-07implemented formating string error for each enginePaweł Kołodziejski
svn-id: r6744
2003-03-07exit cleanly if invalid target is specifiedJonathan Gray
svn-id: r6727
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06fixed version_settings generation (now Indy3 works again)Max Horn
svn-id: r6725
2003-03-06next pedantic cleanup codePaweł Kołodziejski
svn-id: r6714
2003-03-05Patch #697312: Beneath a Steel Sky interim/initial support patchMax Horn
svn-id: r6691
2003-03-02Patch #691064: dot matrix scalerMax Horn
svn-id: r6663
2003-03-01those TODOs have been obsoletedOliver Kiehl
svn-id: r6655
2003-03-01fix warningMax Horn
svn-id: r6653
2003-03-01removed the single big VersionSettings list; instead, the simon & scumm ↵Max Horn
modules now keep their target lists seperatly (and when we add BASS, it can have its own target list) svn-id: r6652
2003-03-01don't hardcode the Simon GameID values, rather use the #defines from ↵Max Horn
simon/intern.h. Proper solution pending svn-id: r6651
2003-03-01no need for a hack if include gameDetector.h anyway...Max Horn
svn-id: r6650
2003-02-27move comi to be up near the other scumm gamesJonathan Gray
svn-id: r6641
2003-02-26add snmidemoJonathan Gray
svn-id: r6640
2003-02-26bump cvs version number and date as its been over 2 months since this was ↵Jonathan Gray
updated svn-id: r6639
2003-02-24add gameid for puttdemoJonathan Gray
svn-id: r6636
2003-02-18moondemo uses akos as wellJonathan Gray
svn-id: r6623
2003-02-18add fatty bears fun packJonathan Gray
svn-id: r6622
2003-02-18fix typoJonathan Gray
svn-id: r6620
2003-02-17make good on GF_NEW_COSTUMES threatsJonathan Gray
svn-id: r6616
2003-02-14add putt putt goes to the moon to gamedetectorJonathan Gray
svn-id: r6605
2003-02-12try to boost our cvs stats a bit, er I mean fix typoJonathan Gray
svn-id: r6599
2003-02-12update version list with some more dos based humongous games, these ones ↵Jonathan Gray
still need at least one opcode to work and maybe some akos bits, but they are a lot closer to the lec games then the games that are windows based with versions numbers of 7.0.0 which seems to be pretty much every game apart from those now in the list svn-id: r6598
2003-02-02Language option isn't just for comuTravis Howell
svn-id: r6582
2003-01-29Change AdLib emulation quality for slower devices - added ↵Nicolas Bacca
PROP_GET_FMOPL_ENV_BITS and PROP_GET_FMOPL_EG_ENT svn-id: r6573
2003-01-29Missed a fileTravis Howell
svn-id: r6570
2003-01-29Add some hebrew support and a little cleanupTravis Howell
svn-id: r6569
2003-01-29add ability to specify language for comi see scummvm -h for possible valuesJonathan Gray
svn-id: r6567
2003-01-25applied patch #674141: CMI: Smush sync tuningPaweł Kołodziejski
svn-id: r6537
2003-01-19new patch from cyx to make scanlines in tv2x lighterJonathan Gray
svn-id: r6521
2003-01-18optimized Normal1x a bit (well at least memcpy won't be slower and on many ↵Max Horn
systems will be faster) svn-id: r6505
2003-01-15add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try itJonathan Gray
svn-id: r6462
2003-01-14Add hopefully the final simon target, not support at all yet.Travis Howell
svn-id: r6451
2003-01-14Start for Simon 1 amiga cd32 version support, not working right yet.Travis Howell
svn-id: r6450
2003-01-12Fix game-specific scalers overriding global... when game started from LauncherJames Brown
svn-id: r6415
2003-01-12search for files in voices/ subdir (useful for Simon2Mac)Max Horn
svn-id: r6409
2003-01-11More simon 2 targets (amiga/mac ports)Travis Howell
svn-id: r6396
2003-01-10Added some basic line editing to the EditText widgetOliver Kiehl
svn-id: r6393
2003-01-09indentionMax Horn
svn-id: r6369
2003-01-09All source and no headers make blah a blah blah blah.James Brown
svn-id: r6368
2003-01-04Add extra target for simon2demoTravis Howell
svn-id: r6329
2003-01-03Don't show scumm version number when starting Simon gamesTravis Howell
svn-id: r6325
2003-01-01change detected game to trying to start game as this message is displayed ↵Jonathan Gray
even when there aren't any resource files in the specified directory svn-id: r6313
2002-12-31get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled ↵Max Horn
script dumping svn-id: r6284
2002-12-28declutteringJames Brown
svn-id: r6224
2002-12-28Fix NewGui for higher resolutions (eg, CMI)James Brown
svn-id: r6217
2002-12-28get rid of getStringLen and use the more powerful resStrLen instead; moved ↵Max Horn
resStrLen from common/ to scumm/, where it belongs; enhanced resStrLen to suport V8; fixed translateText to support embeded vars (in strings I mean) - it may still not be fully correct but at least is better now; rewrote o6_arrayOps to parallel the V8 version - needs testing svn-id: r6215
2002-12-27Bump cvs date, add some post-0.3.0 changes to NEWS (These really need to be ↵James Brown
kept updated more frequently) svn-id: r6209