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AgeCommit message (Expand)Author
2006-11-12Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemoEugene Sandulenko
2006-11-12Reworked code in the advanced game detector (getting rid of much of the evil ...Max Horn
2006-11-10Fix regression in AGOS engine detectorEugene Sandulenko
2006-11-10Next step in AdvancedDetector unification. Moved all common functions toEugene Sandulenko
2006-11-03added translation method to Common::RectGregory Montoir
2006-11-03got rid of two memory leaksGregory Montoir
2006-10-28Not required anymoreChris Apers
2006-10-24const correctnessMax Horn
2006-10-22Backend modularization: Create timer manager, savefile manager and audio mixe...Max Horn
2006-10-21Added OSystem::getTimerManager and OSystem::getMixer methods (wip)Max Horn
2006-10-18Added Point::sqrDist method to (safely) compute the square of the distance be...Max Horn
2006-10-14RevertTravis Howell
2006-10-14Fix introduction of WWTravis Howell
2006-10-13Fixes compiling for me with g++ (GCC) 4.1.2 20061007 (prerelease) (Debian 4.1...Johannes Schickel
2006-10-08Initial commit of the wince-gcc re-portKostas Nakos
2006-10-08Added a const qualifier inside struct ADGameDescription (rule of thumb: Make ...Max Horn
2006-10-06Patch #1432376: "Very basic GP2X Backend"Eugene Sandulenko
2006-10-03typoMax Horn
2006-10-02Moved unrelated fields out of ADGameDescription structure.Eugene Sandulenko
2006-10-02Doxygen compliance fixMax Horn
2006-10-02Unify SAGA/AGOS detection code so other engines could also reuse itEugene Sandulenko
2006-10-02Remove BaseNodeType (it is not used anymore, we can readd it, should we ever ...Max Horn
2006-10-02Implemented "iconify window" opcode. This, of course, needs support in theTorbjörn Andersson
2006-09-30Rewrote class String to use an internal (stack based) storage for small strin...Max Horn
2006-09-23Remove malloc include, which was only used by checkHeap()Travis Howell
2006-09-23Re-order platform order, to avoid exclusionsTravis Howell
2006-09-23Remove defines, which were only used by checkHeap()Travis Howell
2006-09-23Removed CHECK_HEAPMax Horn
2006-09-23Whitepsace changesTravis Howell
2006-09-23Remove duplicate and left over _WIN32_WCE checksTravis Howell
2006-09-23Fix mingw compileTravis Howell
2006-09-23Moved error/warning/checkHeap from engines/engine.cpp to common/util.cppMax Horn
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-09-16Overhaul of the debugger codeMax Horn
2006-08-15Change Brazilian Portuguese acronym from "pt" to "br" in case there willEugene Sandulenko
2006-08-04Fixed some broken #include's (the PS2 and Symbian may need more fixed, though)Max Horn
2006-08-04Added new method OSystem::getScreenChangeID(), which can be used by code to t...Max Horn
2006-07-30Added explicit string equals/hash functors to a new header common/hash-str.h;...Max Horn
2006-07-30Added new equals(IgnoreCase) and compareTo(IgnoreCase) methods to class StringMax Horn
2006-07-30Rename BaseNodeFunc to BaseNodeTypeMax Horn
2006-07-24Documenting Common::File a bit.Johannes Schickel
2006-07-23String class usage cleanupMax Horn
2006-07-22Fix struct packing issues (macros are not resolve in #pragma params, at least...Max Horn
2006-07-22Added some warnings if md5_file is used on an illegal FilesystemNode.Johannes Schickel
2006-07-22Added isValid to FilesystemNode and AbstractFilesystemNode. See my mail to -d...Johannes Schickel
2006-07-22Part of the FreeMiNT patchMax Horn
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in the file...Johannes Schickel
2006-07-22Return false for directories on md5_file with a FSNode as param.Johannes Schickel
2006-07-22- let md5_file accept a FilesystemNode too Johannes Schickel
2006-07-22Added FilesystemNode::name methodMax Horn