Age | Commit message (Expand) | Author |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2006-09-29 | Phase 3 of Simon engine renaming. Files renaming. | Eugene Sandulenko |
2006-09-29 | First pahse of renaming simon engine to agos. Internal renames. Compilation | Eugene Sandulenko |
2006-06-24 | Started to move 'monolithic' parts of our ports to the new 'background/platfo... | Max Horn |
2006-05-04 | Renamed base/gameDetector.h/.cpp to base/options.h/.cpp | Max Horn |
2006-04-25 | Patch #1476367: "Fix compilation of current SVN with DevCpp". In fact this | Eugene Sandulenko |
2006-04-25 | Set prop svn:eol-style | Eugene Sandulenko |
2006-04-14 | Finish cleanup of root directory. Now move scummvm.rc to dists/ | Eugene Sandulenko |
2006-04-14 | First batch of root directory cleanup. Now icons are stored in directory | Eugene Sandulenko |
2006-03-12 | IMuse SysEx processing now handled by client-specified callbacks. This remove... | Jamieson Christian |
2006-03-07 | Updated Bloodshed Dev-C++ project file for scummvm to reflect new gui/ files. | Jamieson Christian |
2006-03-05 | Separated the IMuse Part methods into their own file. Updated the Bloodshed D... | Jamieson Christian |
2006-03-04 | Weekly update to the Bloodshed Dev-C++ project files. | Jamieson Christian |
2006-03-03 | Updated Bloodshed Dev-C++ project file for kyra to add new sound_adlib.cpp file. | Jamieson Christian |
2006-02-26 | Added USE_ZLIB define and Zlib library reference to Bloodshed Dev-C++ project... | Jamieson Christian |
2006-02-26 | Updated Bloodshed Dev-C++ project files to reflect new cine engine, scumm and... | Jamieson Christian |
2006-02-18 | Updated Dev-C++ project files to reflect HE restructuring in scumm, along wit... | Jamieson Christian |
2006-02-14 | Added Bloodshed Dev-C++ project files to the dists collection. | Jamieson Christian |