index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
dists
/
devcpp
Age
Commit message (
Expand
)
Author
2006-09-29
Phase 3 of Simon engine renaming. Files renaming.
Eugene Sandulenko
2006-09-29
First pahse of renaming simon engine to agos. Internal renames. Compilation
Eugene Sandulenko
2006-06-24
Started to move 'monolithic' parts of our ports to the new 'background/platfo...
Max Horn
2006-05-04
Renamed base/gameDetector.h/.cpp to base/options.h/.cpp
Max Horn
2006-04-25
Patch #1476367: "Fix compilation of current SVN with DevCpp". In fact this
Eugene Sandulenko
2006-04-25
Set prop svn:eol-style
Eugene Sandulenko
2006-04-14
Finish cleanup of root directory. Now move scummvm.rc to dists/
Eugene Sandulenko
2006-04-14
First batch of root directory cleanup. Now icons are stored in directory
Eugene Sandulenko
2006-03-12
IMuse SysEx processing now handled by client-specified callbacks. This remove...
Jamieson Christian
2006-03-07
Updated Bloodshed Dev-C++ project file for scummvm to reflect new gui/ files.
Jamieson Christian
2006-03-05
Separated the IMuse Part methods into their own file. Updated the Bloodshed D...
Jamieson Christian
2006-03-04
Weekly update to the Bloodshed Dev-C++ project files.
Jamieson Christian
2006-03-03
Updated Bloodshed Dev-C++ project file for kyra to add new sound_adlib.cpp file.
Jamieson Christian
2006-02-26
Added USE_ZLIB define and Zlib library reference to Bloodshed Dev-C++ project...
Jamieson Christian
2006-02-26
Updated Bloodshed Dev-C++ project files to reflect new cine engine, scumm and...
Jamieson Christian
2006-02-18
Updated Dev-C++ project files to reflect HE restructuring in scumm, along wit...
Jamieson Christian
2006-02-14
Added Bloodshed Dev-C++ project files to the dists collection.
Jamieson Christian