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AgeCommit message (Expand)Author
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2006-09-29Phase 3 of Simon engine renaming. Files renaming.Eugene Sandulenko
2006-09-29First pahse of renaming simon engine to agos. Internal renames. CompilationEugene Sandulenko
2006-06-24Started to move 'monolithic' parts of our ports to the new 'background/platfo...Max Horn
2006-05-04Renamed base/gameDetector.h/.cpp to base/options.h/.cppMax Horn
2006-04-25Patch #1476367: "Fix compilation of current SVN with DevCpp". In fact thisEugene Sandulenko
2006-04-25Set prop svn:eol-styleEugene Sandulenko
2006-04-14Finish cleanup of root directory. Now move scummvm.rc to dists/Eugene Sandulenko
2006-04-14First batch of root directory cleanup. Now icons are stored in directoryEugene Sandulenko
2006-03-12IMuse SysEx processing now handled by client-specified callbacks. This remove...Jamieson Christian
2006-03-07Updated Bloodshed Dev-C++ project file for scummvm to reflect new gui/ files.Jamieson Christian
2006-03-05Separated the IMuse Part methods into their own file. Updated the Bloodshed D...Jamieson Christian
2006-03-04Weekly update to the Bloodshed Dev-C++ project files.Jamieson Christian
2006-03-03Updated Bloodshed Dev-C++ project file for kyra to add new sound_adlib.cpp file.Jamieson Christian
2006-02-26Added USE_ZLIB define and Zlib library reference to Bloodshed Dev-C++ project...Jamieson Christian
2006-02-26Updated Bloodshed Dev-C++ project files to reflect new cine engine, scumm and...Jamieson Christian
2006-02-18Updated Dev-C++ project files to reflect HE restructuring in scumm, along wit...Jamieson Christian
2006-02-14Added Bloodshed Dev-C++ project files to the dists collection.Jamieson Christian