aboutsummaryrefslogtreecommitdiff
path: root/engines/access/amazon/amazon_resources.cpp
AgeCommit message (Expand)Author
2018-07-20ACCESS: MM: Implement proper game data and fonts in access.datPaul Gilbert
2015-11-27ACCESS: Silence gcc warningsPaul Gilbert
2015-11-27ACCESS: Creation of access.dat for holding Access games engine dataPaul Gilbert
2015-11-27ACCESS: Fix bug in RiverStrangerke
2015-07-24ACCESS: Use our formatting conventions for variable and function namesFilippos Karapetis
2015-01-25ACCESS: Fix moonwalking in MMPaul Gilbert
2015-01-02ACCESS: MM - Make RMOUSE game-specificStrangerke
2014-12-17ACCESS: Constify some resourcesStrangerke
2014-12-17ACCESS: Fix broken file headerStrangerke
2014-12-17ACCESS: Split mouse data per lineStrangerke
2014-12-16ACCESS: Fix crash when getting randomly shot in the cabinStrangerke
2014-12-12ACCESS: Fix death cell list dataPaul Gilbert
2014-12-12ACCESS: Add a comment related to the CD specific filesStrangerke
2014-12-12ACCESS: Fix cmdDead for the demoStrangerke
2014-12-12ACCESS: Add some data for the character info used by the demoStrangerke
2014-12-12ACCESS: JanitorialStrangerke
2014-12-12ACCESS: Fix definition of river data structuresPaul Gilbert
2014-12-12ACCESS: Add some code for the intro (WIP)Strangerke
2014-12-12ACCESS: Major refactoring of Amazon logic into their own classesPaul Gilbert
2014-12-12ACCESS: Finish the implementation of cmdHelp (still a redraw issue)Strangerke
2014-12-12ACCESS: Cleanup of room _function and river canoe movementPaul Gilbert
2014-12-12ACCESS: gcc compilation fixesPaul Gilbert
2014-12-12ACCESS: Implement helpTitleStrangerke
2014-12-12ACCESS: Refactored Amazon specific player loading into new AmazonPlayer classPaul Gilbert
2014-12-12ACCESS: Implement moveCanoeStrangerke
2014-12-12ACCESS: Implement two more RIVER related functionsStrangerke
2014-12-12ACCESS: Fix the mWhileDownRiver cutscenePaul Gilbert
2014-12-12ACCESS: Use a new structure instead of a byte array for River ObjectsStrangerke
2014-12-12ACCESS: Tweaks to mWhileDoOpen and fixes to pan methodPaul Gilbert
2014-12-12ACCESS: Some more work on RIVER (still WIP)Strangerke
2014-12-12ACCESS: Replace doOpening by mWhileDoOpen, move openObj to Amazon ResourcesStrangerke
2014-12-12ACCESS: Start working on ANT()Strangerke
2014-12-12ACCESS: Add some safeguards in LoadScene debugger commandStrangerke
2014-12-12ACCESS: Add some code to display scene number & descriptionStrangerke
2014-12-12ACCESS: Fix malformed inventory item descriptionPaul Gilbert
2014-12-12ACCESS: Beginnings of inventory dragging for combining itemsPaul Gilbert
2014-12-12ACCESS: Fixes for startChapterPaul Gilbert
2014-12-12ACCESS: Implemented code for cmdChapterPaul Gilbert
2014-08-30ACCESS: Implemented cmdDeadPaul Gilbert
2014-08-17ACCESS: Partially implement cmdHelpPaul Gilbert
2014-08-16ACCESS: Added data for font2 and font6x6Paul Gilbert
2014-08-13ACCESS: Fix more gcc compiler warningsPaul Gilbert
2014-08-09ACCESS: Beginnings of inventory managementPaul Gilbert
2014-08-06ACCESS: Add Amazon character and room resource listsPaul Gilbert
2014-08-06ACCESS: Split resources into a seperate file just for Amazon resourcesPaul Gilbert