Age | Commit message (Expand) | Author |
2015-12-11 | ACCESS: Fix differences in floppy chapter changes | Paul Gilbert |
2015-11-27 | ACCESS: Creation of access.dat for holding Access games engine data | Paul Gilbert |
2015-07-24 | ACCESS: Rename local variable to silence GCC warning | Torbjörn Andersson |
2015-07-22 | Merge branch 'master' into mm | Willem Jan Palenstijn |
2015-01-25 | ACCESS: MM - Split cmdHelp for MM | Strangerke |
2015-01-05 | ACCESS: Make opcodes dependant to game versions | Strangerke |
2014-12-27 | ACCESS: Rename loadSoundTable | Strangerke |
2014-12-19 | ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface | Paul Gilbert |
2014-12-17 | ACCESS: Some more polishing in the file headers | Strangerke |
2014-12-13 | ACCESS: Add dirty rects when plotting images to the screen | Paul Gilbert |
2014-12-12 | ACCESS: Fix compilation errors reported by Criezy | Strangerke |
2014-12-12 | ACCESS: Get rid of the use of 'this' in constructor | Strangerke |
2014-12-12 | ACCESS: Add a button to allow skipping the river scene | Paul Gilbert |
2014-12-12 | ACCESS: Fix a bug in plotInactive | Strangerke |
2014-12-12 | ACCESS: Janitorial | Strangerke |
2014-12-12 | ACCESS: Add some more Demo opcodes | Strangerke |
2014-12-12 | ACCESS: Implement loadNSound, add a warning about another special opcode used... | Strangerke |
2014-12-12 | ACCESS: Add warnings about opcodes changed in the demo version | Strangerke |
2014-12-12 | ACCESS: Split SoundManager and MusicManager | Strangerke |
2014-12-12 | ACCESS: Refactor opening scenes logic into Opening class | Paul Gilbert |
2014-12-12 | ACCESS: Add some code for VGA mode in cmdHelp | Strangerke |
2014-12-12 | ACCESS: Fix restoring game scene after using help | Paul Gilbert |
2014-12-12 | ACCESS: Moved help table data from AccessEngine to AmazonEngine | Paul Gilbert |
2014-12-12 | ACCESS: Major refactoring of Amazon logic into their own classes | Paul Gilbert |
2014-12-12 | ACCESS: Fix to restrict river canoe to 7 allowable 'lanes' | Paul Gilbert |
2014-12-12 | ACCESS: Cleanup of updateObstacles | Paul Gilbert |
2014-12-12 | ACCESS: Finish the implementation of cmdHelp (still a redraw issue) | Strangerke |
2014-12-12 | ACCESS: Fix saving/loading using ScummVM GMM in the river scene | Paul Gilbert |
2014-12-12 | ACCESS: Minor cleanups of canoe code | Paul Gilbert |
2014-12-12 | ACCESS: Cleanup of room _function and river canoe movement | Paul Gilbert |
2014-12-12 | ACCESS: gcc compilation fixes | Paul Gilbert |
2014-12-12 | ACCESS: add code to replace the checks on KEYBUFCNT | Strangerke |
2014-12-12 | ACCESS: Improve usage of ImageEntry _flags IMGFLAG enum | Paul Gilbert |
2014-12-12 | ACCESS: Move slaver guard functions into the Guard class | Paul Gilbert |
2014-12-12 | ACCESS: Fix guard movement logic on slaver boat | Paul Gilbert |
2014-12-12 | ACCESS: Implement checkRiverCollide() | Strangerke |
2014-12-12 | ACCESS: Implement updateObstacles | Strangerke |
2014-12-12 | ACCESS: Implement plotRiver | Strangerke |
2014-12-12 | ACCESS: Implement moveCanoe | Strangerke |
2014-12-12 | ACCESS: Implement some more RIVER functions | Strangerke |
2014-12-12 | ACCESS: Implement two more RIVER related functions | Strangerke |
2014-12-12 | ACCESS: Fix the mWhileDownRiver cutscene | Paul Gilbert |
2014-12-12 | ACCESS: Implement riverJumpTest | Strangerke |
2014-12-12 | ACCESS: Fix the ability to switch between players | Paul Gilbert |
2014-12-12 | ACCESS: Refactor _inactive from AccessEngine to AmazonEngine | Paul Gilbert |
2014-12-12 | ACCESS: Split cmdDead in order to use it in RIVER | Strangerke |
2014-12-12 | ACCESS: Fix the jungle walk 2 cutscene | Paul Gilbert |
2014-12-12 | ACCESS: Implement riverSound | Strangerke |
2014-12-12 | ACCESS: Further fixes for panning | Paul Gilbert |
2014-12-12 | ACCESS: Tweaks to mWhileDoOpen and fixes to pan method | Paul Gilbert |