index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
access
/
char.cpp
Age
Commit message (
Expand
)
Author
2016-05-15
ACCESS: Plug memory leak
Eugene Sandulenko
2015-12-10
ACCESS: Fix clearing speech bubbles that overlap the response buttons
Paul Gilbert
2015-12-06
ACCESS: Fix character loading for floppy version
Paul Gilbert
2015-11-27
ACCESS: Fix loading character data in English demo
Paul Gilbert
2015-11-27
ACCESS: Creation of access.dat for holding Access games engine data
Paul Gilbert
2015-07-22
Merge branch 'master' into mm
Willem Jan Palenstijn
2015-01-30
ACCESS: MM - Implement missing bits of CharEntry
Strangerke
2015-01-21
ACCESS: MM - Fix the "android" watch dialog and animation
Strangerke
2015-01-19
ACCESS: MM - Make CharEntry version-dependent
Strangerke
2015-01-02
ACCESS: MM - Fix charMenu
Strangerke
2014-12-28
ACCESS: MM - Load character table
Strangerke
2014-12-19
ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface
Paul Gilbert
2014-12-17
ACCESS: Some more polishing in the file headers
Strangerke
2014-12-12
ACCESS: Add some data for the character info used by the demo
Strangerke
2014-08-30
ACCESS: Further cleanup of doEstablish parameters
Paul Gilbert
2014-08-28
ACCESS: Fix background display during character conversations
Paul Gilbert
2014-08-27
ACCESS: Refactor the file manager to return resource structures
Paul Gilbert
2014-08-23
ACCESS: Implement more opcodes, stubbed beginning of video player
Paul Gilbert
2014-08-23
ACCESS: More implementation of CharManager
Paul Gilbert
2014-08-23
ACCESS: Beginnings of character/converse manager
Paul Gilbert