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path: root/engines/access/files.h
AgeCommit message (Expand)Author
2015-11-27ACCESS: Creation of access.dat for holding Access games engine dataPaul Gilbert
2015-01-27ACCESS: Initialize some variablesStrangerke
2014-12-17ACCESS: Some more polishing in the file headersStrangerke
2014-12-12ACCESS: gcc compilation fixesPaul Gilbert
2014-12-12ACCESS: Fix display of cutscene at the end of chapter 3Paul Gilbert
2014-12-12ACCESS: Implemented chapter debug commandPaul Gilbert
2014-12-12ACCESS: Implemented code for cmdChapterPaul Gilbert
2014-08-30ACCESS: Implemented cmdDeadPaul Gilbert
2014-08-27ACCESS: Fixes for memory leaksPaul Gilbert
2014-08-27ACCESS: Refactor the file manager to return resource structuresPaul Gilbert
2014-08-24ACCESS: More work on inventory screen setupPaul Gilbert
2014-08-23ACCESS: In progress inventory display screenPaul Gilbert
2014-08-23ACCESS: Start implementing loadEstablishStrangerke
2014-08-23ACCESS: Implement more opcodes, stubbed beginning of video playerPaul Gilbert
2014-08-04ACCESS: Fleshed out beginning of title sequence, added Screen::clipPaul Gilbert
2014-08-03ACCESS: Added decompression codePaul Gilbert
2014-08-02ACCESS: Added screen loading and file index load fixesPaul Gilbert
2014-08-02ACCESS: Adding file loadingPaul Gilbert