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path: root/engines/access/room.cpp
AgeCommit message (Expand)Author
2014-08-22ACCESS: Fixes for drawing scrolling scenesPaul Gilbert
2014-08-21ACCESS: Fix displaying background in scrolling roomsPaul Gilbert
2014-08-21ACCESS: Fix room data loading for MMPaul Gilbert
2014-08-20ACCESS: Fix freeing player sprites when the scene changesPaul Gilbert
2014-08-20ACCESS: Fix for collision detectionPaul Gilbert
2014-08-20ACCESS: Use a variable delay of up to 20ms instead of a fix 50msStrangerke
2014-08-18ACCESS: Some initial pathfinding bugfixesPaul Gilbert
2014-08-18ACCESS: Implemented wall checks for pathfindingPaul Gilbert
2014-08-17ACCESS: Split the bubble box code from Room into it's own filePaul Gilbert
2014-08-16ACCESS: Added code for bubble box size calculationsPaul Gilbert
2014-08-16ACCESS: Added data for font2 and font6x6Paul Gilbert
2014-08-16ACCESS: Beginnings of code for text bubble drawingPaul Gilbert
2014-08-16ACCESS: Implemented code for clicking in room areaPaul Gilbert
2014-08-16ACCESS: Fix selecting buttons from the bottom of the screenPaul Gilbert
2014-08-16ACCESS: Fix display of mouse cursorPaul Gilbert
2014-08-16ACCESS: Fix initialisation of player positioning and scaling valuesPaul Gilbert
2014-08-16ACCESS: Cleanup of timer flags and some inventory logicPaul Gilbert
2014-08-16ACCESS: Implementing doCommandPaul Gilbert
2014-08-16ACCESS: Add a second parameter to doEstablish()Strangerke
2014-08-15ACCESS: Implementing checkScrollPaul Gilbert
2014-08-14ACCESS: Implemented player plotting methodsPaul Gilbert
2014-08-13ACCESS: Fix more gcc compiler warningsPaul Gilbert
2014-08-13ACCESS: Fix clearing pending images list each framePaul Gilbert
2014-08-13ACCESS: Fix rendering of scene backgroundPaul Gilbert
2014-08-12ACCESS: Implemented window size fields setup and copyBF2VidPaul Gilbert
2014-08-12ACCESS: Implemented setBufferScan and copyRectsPaul Gilbert
2014-08-12ACCESS: Added a temporary frame delay and screen updatePaul Gilbert
2014-08-12ACCESS: Fix incorrect decrementing of _startupPaul Gilbert
2014-08-12ACCESS: Implemented copyBlocksPaul Gilbert
2014-08-11ACCESS: Implemented plotListPaul Gilbert
2014-08-10ACCESS: Add decoding of animation resourcesPaul Gilbert
2014-08-10ACCESS: Fix loop in buildScreenPaul Gilbert
2014-08-10ACCESS: Implement loadPlayFieldPaul Gilbert
2014-08-09ACCESS: Convert Scripts class to use a MemoryReadStreamPaul Gilbert
2014-08-09ACCESS: Beginnings of animation managerPaul Gilbert
2014-08-08ACCESS: Simplify command list array to use a virtual methodPaul Gilbert
2014-08-07ACCESS: Implemented skeleton script command method listPaul Gilbert
2014-08-07ACCESS: General cleanup of Room classPaul Gilbert
2014-08-07ACCESS: Move playField and tile data to Room classPaul Gilbert
2014-08-07ACCESS: Implement buildScreenPaul Gilbert
2014-08-07ACCESS: Fixes for loading room dataPaul Gilbert
2014-08-07ACCESS: Implemented setupRoom methodPaul Gilbert
2014-08-06ACCESS: Implemented room data loadingPaul Gilbert
2014-08-06ACCESS: Split resources into a seperate file just for Amazon resourcesPaul Gilbert
2014-08-06ACCESS: Added room clearingPaul Gilbert
2014-08-05ACCESS: Add scripts classes and Amazon room setupPaul Gilbert
2014-08-05ACCESS: Implement outer room handlerPaul Gilbert