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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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access
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room.cpp
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Commit message (
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Author
2014-08-22
ACCESS: Fixes for drawing scrolling scenes
Paul Gilbert
2014-08-21
ACCESS: Fix displaying background in scrolling rooms
Paul Gilbert
2014-08-21
ACCESS: Fix room data loading for MM
Paul Gilbert
2014-08-20
ACCESS: Fix freeing player sprites when the scene changes
Paul Gilbert
2014-08-20
ACCESS: Fix for collision detection
Paul Gilbert
2014-08-20
ACCESS: Use a variable delay of up to 20ms instead of a fix 50ms
Strangerke
2014-08-18
ACCESS: Some initial pathfinding bugfixes
Paul Gilbert
2014-08-18
ACCESS: Implemented wall checks for pathfinding
Paul Gilbert
2014-08-17
ACCESS: Split the bubble box code from Room into it's own file
Paul Gilbert
2014-08-16
ACCESS: Added code for bubble box size calculations
Paul Gilbert
2014-08-16
ACCESS: Added data for font2 and font6x6
Paul Gilbert
2014-08-16
ACCESS: Beginnings of code for text bubble drawing
Paul Gilbert
2014-08-16
ACCESS: Implemented code for clicking in room area
Paul Gilbert
2014-08-16
ACCESS: Fix selecting buttons from the bottom of the screen
Paul Gilbert
2014-08-16
ACCESS: Fix display of mouse cursor
Paul Gilbert
2014-08-16
ACCESS: Fix initialisation of player positioning and scaling values
Paul Gilbert
2014-08-16
ACCESS: Cleanup of timer flags and some inventory logic
Paul Gilbert
2014-08-16
ACCESS: Implementing doCommand
Paul Gilbert
2014-08-16
ACCESS: Add a second parameter to doEstablish()
Strangerke
2014-08-15
ACCESS: Implementing checkScroll
Paul Gilbert
2014-08-14
ACCESS: Implemented player plotting methods
Paul Gilbert
2014-08-13
ACCESS: Fix more gcc compiler warnings
Paul Gilbert
2014-08-13
ACCESS: Fix clearing pending images list each frame
Paul Gilbert
2014-08-13
ACCESS: Fix rendering of scene background
Paul Gilbert
2014-08-12
ACCESS: Implemented window size fields setup and copyBF2Vid
Paul Gilbert
2014-08-12
ACCESS: Implemented setBufferScan and copyRects
Paul Gilbert
2014-08-12
ACCESS: Added a temporary frame delay and screen update
Paul Gilbert
2014-08-12
ACCESS: Fix incorrect decrementing of _startup
Paul Gilbert
2014-08-12
ACCESS: Implemented copyBlocks
Paul Gilbert
2014-08-11
ACCESS: Implemented plotList
Paul Gilbert
2014-08-10
ACCESS: Add decoding of animation resources
Paul Gilbert
2014-08-10
ACCESS: Fix loop in buildScreen
Paul Gilbert
2014-08-10
ACCESS: Implement loadPlayField
Paul Gilbert
2014-08-09
ACCESS: Convert Scripts class to use a MemoryReadStream
Paul Gilbert
2014-08-09
ACCESS: Beginnings of animation manager
Paul Gilbert
2014-08-08
ACCESS: Simplify command list array to use a virtual method
Paul Gilbert
2014-08-07
ACCESS: Implemented skeleton script command method list
Paul Gilbert
2014-08-07
ACCESS: General cleanup of Room class
Paul Gilbert
2014-08-07
ACCESS: Move playField and tile data to Room class
Paul Gilbert
2014-08-07
ACCESS: Implement buildScreen
Paul Gilbert
2014-08-07
ACCESS: Fixes for loading room data
Paul Gilbert
2014-08-07
ACCESS: Implemented setupRoom method
Paul Gilbert
2014-08-06
ACCESS: Implemented room data loading
Paul Gilbert
2014-08-06
ACCESS: Split resources into a seperate file just for Amazon resources
Paul Gilbert
2014-08-06
ACCESS: Added room clearing
Paul Gilbert
2014-08-05
ACCESS: Add scripts classes and Amazon room setup
Paul Gilbert
2014-08-05
ACCESS: Implement outer room handler
Paul Gilbert
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