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2014-08-22ACCESS: Stop player moving when scene changesPaul Gilbert
2014-08-22ACCESS: Fixes for drawing scrolling scenesPaul Gilbert
2014-08-22ACCESS: Remapping of plotting methodsPaul Gilbert
2014-08-21ACCESS: Standardise plotting methods and added commentsPaul Gilbert
2014-08-21ACCESS: Fix displaying background in scrolling roomsPaul Gilbert
2014-08-21ACCESS: Fix room data loading for MMPaul Gilbert
2014-08-20ACCESS: Added initial resources and detection entry for Martian MemorandumPaul Gilbert
2014-08-20ACCESS: Added scene debugger commandPaul Gilbert
2014-08-20ACCESS: Fix freeing player sprites when the scene changesPaul Gilbert
2014-08-20ACCESS: Fix for collision detectionPaul Gilbert
2014-08-21ACCESS: Implement partially doEstablishStrangerke
2014-08-20ACCESS: Finish moving timer flag from bool to byte based on the assembly, ↵Strangerke
modify some comments and TODOs
2014-08-19ACCESS: Implemented cmdNewRoom opcodePaul Gilbert
2014-08-19ACCESS: Fix z ordering of sprites on the screenPaul Gilbert
2014-08-20ACCESS: Use a variable delay of up to 20ms instead of a fix 50msStrangerke
2014-08-19ACCESS: Implement two opcodesStrangerke
2014-08-18ACCESS: Fix walking rightPaul Gilbert
2014-08-18ACCESS: Bugfixes for walkingPaul Gilbert
2014-08-18ACCESS: Simplified surface creation, added drawing for scaled flipped imagesPaul Gilbert
2014-08-19ACCESS: Implement two more opcodesStrangerke
2014-08-18ACCESS: Some initial pathfinding bugfixesPaul Gilbert
2014-08-18ACCESS: Implemented wall checks for pathfindingPaul Gilbert
2014-08-17ACCESS: Fix selecting location for player to walk toPaul Gilbert
2014-08-17ACCESS: Fix player flickeringPaul Gilbert
2014-08-17ACCESS: Partially implement cmdHelpPaul Gilbert
2014-08-17ACCESS: Shifted some Amazon specific opcodes to the AmazonScripts classPaul Gilbert
2014-08-17ACCESS: Implemented cmdEndObjectPaul Gilbert
2014-08-17ACCESS: Correct drawing the vertical edges of bubble boxesPaul Gilbert
2014-08-17ACCESS: Add updateTimers so bubble boxes can be removedPaul Gilbert
2014-08-17ACCESS: Fix showing bubble box text correctlyPaul Gilbert
2014-08-17ACCESS: Fix decoding of font dataPaul Gilbert
2014-08-17ACCESS: Fix positioning of bubble boxesPaul Gilbert
2014-08-17ACCESS: Fixes for drawing bubble box backgroundsPaul Gilbert
2014-08-17ACCESS: Implemented bubble box drawing codePaul Gilbert
2014-08-17ACCESS: Implement cmdSetTex()Strangerke
2014-08-17ACCESS: Implement some more opcodesStrangerke
2014-08-17ACCESS: Add missing string parameters to bubble box methodsPaul Gilbert
2014-08-17ACCESS: Split the bubble box code from Room into it's own filePaul Gilbert
2014-08-17ACCESS: Implement some opcodesStrangerke
2014-08-17ACCESS: Remove two unused variablesStrangerke
2014-08-16ACCESS: Added code for bubble box size calculationsPaul Gilbert
2014-08-16ACCESS: Added data for font2 and font6x6Paul Gilbert
2014-08-16ACCESS: Beginnings of code for text bubble drawingPaul Gilbert
2014-08-16ACCESS: Implemented code for clicking in room areaPaul Gilbert
2014-08-16ACCESS: Fix selecting buttons from the bottom of the screenPaul Gilbert
2014-08-16ACCESS: Fix display of mouse cursorPaul Gilbert
2014-08-16ACCESS: Implement routine for scaled drawing of playerPaul Gilbert
2014-08-16ACCESS: Fix initialisation of player positioning and scaling valuesPaul Gilbert
2014-08-16ACCESS: Cleanup of timer flags and some inventory logicPaul Gilbert
2014-08-16ACCESS: Implementing doCommandPaul Gilbert