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path: root/engines/adl/adl.h
AgeCommit message (Expand)Author
2016-11-10ADL: Use a quit flag instead of calling quitGame()Walter van Niftrik
2016-08-28ADL: Load hires4 dropped-item offsetsWalter van Niftrik
2016-08-21ADL: Add "current picture" variable to stateWalter van Niftrik
2016-06-06ADL: Fix warningsEugene Sandulenko
2016-06-06ADL: Fix GCC 4.9 shadow warningsWalter van Niftrik
2016-06-06ADL: Implement hires6 verb/noun error messagesWalter van Niftrik
2016-06-06ADL: Implement hires6 item descriptionsWalter van Niftrik
2016-06-06ADL: Implement hires6 showRoom() var handlingWalter van Niftrik
2016-06-06ADL: Implement hires6 cond opcode 0xaWalter van Niftrik
2016-06-06ADL: Partially implement hires6 var handlingWalter van Niftrik
2016-06-06ADL: Separate game-specific state initWalter van Niftrik
2016-06-06ADL: Load messages on demandWalter van Niftrik
2016-06-06ADL: Add loadMessage functionWalter van Niftrik
2016-06-06ADL: Implement hires2 screen update routineWalter van Niftrik
2016-06-06ADL: Clean-upWalter van Niftrik
2016-06-06ADL: Move restartGame() into opcodeWalter van Niftrik
2016-06-06ADL: Load line feeds stringWalter van Niftrik
2016-06-06ADL: Add valid_cmds debug commandAlyssa Milburn
2016-06-06ADL: Add script dump and trace for hires2Walter van Niftrik
2016-06-06ADL: Store items in a List instead of an ArrayWalter van Niftrik
2016-06-06ADL: Add script dump and trace for hires1Walter van Niftrik
2016-06-06ADL: Add verbs and nouns debug commandsWalter van Niftrik
2016-06-06ADL: Add ConsoleWalter van Niftrik
2016-06-06ADL: Move drawPic() into base classWalter van Niftrik
2016-06-06ADL: Use HashMaps for room/global picsWalter van Niftrik
2016-06-06ADL: Set room description in hires1Walter van Niftrik
2016-06-06ADL: Move message delay code into hires1 classWalter van Niftrik
2016-06-06ADL: Move room-local commands into base classWalter van Niftrik
2016-06-06ADL: Refactor disk classesWalter van Niftrik
2016-06-06ADL: Use new disk class in hires1Walter van Niftrik
2016-06-06ADL: Use DiskImage class in hires2Walter van Niftrik
2016-06-06ADL: Implement hires2 save/restore opcodesWalter van Niftrik
2016-06-06ADL: Implement time opcodeWalter van Niftrik
2016-06-06ADL: Clean up handling of room value 0xfcWalter van Niftrik
2016-06-06ADL: Rename IDI_NONE to IDI_ANYWalter van Niftrik
2016-06-06ADL: Implement a few hires2 opcodesWalter van Niftrik
2016-06-06ADL: Clean up opcodesWalter van Niftrik
2016-06-06ADL: Fix move counterWalter van Niftrik
2016-06-06ADL: Implement hires2 cond opcodes 0x01 and 0x04Walter van Niftrik
2016-06-06ADL: Rename IDI_ITEM_MOVED to IDI_ITEM_DROPPEDWalter van Niftrik
2016-06-06ADL: Clean up script handlingWalter van Niftrik
2016-06-06ADL: Remove unused opcode #definesWalter van Niftrik
2016-06-06ADL: Make opcodes return arg countWalter van Niftrik
2016-06-06ADL: Replace opcode arg macro with functionWalter van Niftrik
2016-06-06ADL: Use template for direction opcodeWalter van Niftrik
2016-06-06ADL: Use functors to implement opcodesWalter van Niftrik
2016-06-06ADL: Add hires2 command loadingWalter van Niftrik
2016-06-06ADL: Fix hires2 message printingWalter van Niftrik
2016-06-06ADL: Add bell functionWalter van Niftrik
2016-06-06ADL: Implement hires2 word wrappingWalter van Niftrik