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path: root/engines/agi/agi.cpp
AgeCommit message (Collapse)Author
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2009-10-20AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBaseMax Horn
svn-id: r45259
2009-08-22Properly uninitialize timer used in AgiEngine.Johannes Schickel
svn-id: r43623
2009-07-25Move the event recorder to its own class (EventRecoder inside ↵Johannes Schickel
common/EventRecorder.[h/cpp]). svn-id: r42751
2009-07-22Move functions from agi.cpp to more appropriate files.Eugene Sandulenko
svn-id: r42662
2009-07-22Fix bug #2823762: "AGI: PQ1 All function keys are broken after restart"Eugene Sandulenko
svn-id: r42658
2009-06-17Preliminary support for CoCo3 music.Eugene Sandulenko
svn-id: r41618
2009-06-16Disable music for CoCo3 games. It has different format.Eugene Sandulenko
svn-id: r41598
2009-06-06Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, ↵Eugene Sandulenko
F3 hotkey dosent work", removed number of hacks svn-id: r41259
2009-06-06Implement fence.mouse opcodeEugene Sandulenko
svn-id: r41258
2009-06-06Implement hold.key and release.key opcodesEugene Sandulenko
svn-id: r41255
2009-06-06CleanupEugene Sandulenko
svn-id: r41254
2009-06-06Implement scummvm.ini flag features for AGI engineEugene Sandulenko
svn-id: r41252
2009-06-06Fix bug #2026605: "SQ2: Have to wait after dying to do anything."Eugene Sandulenko
svn-id: r41250
2009-06-06Stop abusing game flag.Eugene Sandulenko
svn-id: r41247
2009-06-06Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)"Eugene Sandulenko
svn-id: r41244
2009-06-06Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original"Eugene Sandulenko
svn-id: r41243
2009-06-06Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly"Eugene Sandulenko
svn-id: r41240
2009-06-06Whitespace fixes and C++ commentsEugene Sandulenko
svn-id: r41239
2009-05-11Fix bug #1946262: "LSL1: Age Verification answer input not working"Eugene Sandulenko
svn-id: r40468
2009-03-10Add FIXME comment in AgiEngine::syncSoundSettings.Johannes Schickel
svn-id: r39321
2009-02-12Fix for bug #2541237 - "AGI: Restart quits ScummVM"Filippos Karapetis
svn-id: r36279
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
svn-id: r36142
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
svn-id: r35062
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
svn-id: r34916
2008-10-06Added new type Engine::Feature; pushed down some #include dependenciesMax Horn
svn-id: r34755
2008-09-03Moved check for shouldRTL() from engines to scummvm_mainMax Horn
svn-id: r34310
2008-08-10Added Autosave support for AGIChristopher Page
svn-id: r33772
2008-07-15Reverted an incorrect change to AGIChristopher Page
svn-id: r33077
2008-07-10Removed unnecessary #inlcudesChristopher Page
svn-id: r32984
2008-07-07Agi works with the new GMM implementationChristopher Page
svn-id: r32953
2008-07-07Sound settings for AGI are now configurable through the GMMChristopher Page
svn-id: r32936
2008-06-24Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So ↵Christopher Page
far agi, agos, and cine are now using the new _quit flag. svn-id: r32770
2008-05-27AGI: Modified AGI Engine to shutdown without using system->quitChristopher Page
svn-id: r32329
2008-05-24AGI: Fixed two memory leaks when returning to launcher from AGI EngineChristopher Page
svn-id: r32236
2008-04-22Fix initialization of Apple //gs soundEugene Sandulenko
svn-id: r31659
2008-04-10Allow the predictive dialog to be shown when ego cannot be moved (i.e. when ↵Filippos Karapetis
_game.playerControl is 0), since in those cases it is possible to enter text in the input area. Should fix bugs #1935844 - "PQ1: Predictive Text does not load" and #1936374 - "LSL1: No predictive input at age verification page" svn-id: r31462
2008-02-15Merged lots of _mixer->isReady() warnings into a single one in Engine ↵Max Horn
constructor svn-id: r30871
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2008-01-23Define and use enumerations for AGI Mouse protocol 1.0's button states.Kari Salminen
svn-id: r30620
2008-01-21Implements 2 arguments version of the adj.ego.move.to.x.y-command. Should ↵Kari Salminen
fix bug #1733297 (GR: Actor stuck (Amiga version)). Savegames when using adj.ego.move.to.x.y-command may be broken at the moment. svn-id: r30602
2008-01-17Fix for isalpha() assertions (Almost identical to revision 29924's fix). ↵Kari Salminen
Added the rationale for this fix in comments so hopefully this won't happen a third time at the same point in code ;). svn-id: r30531
2008-01-09Fixed some issues with AGI keyboard inputFilippos Karapetis
svn-id: r30356
2008-01-05Workaround for Amiga Gold Rush's broken picture 147 by patching it.Kari Salminen
svn-id: r30263
2008-01-03Silence a -Wuninitialized warningMax Horn
svn-id: r30205
2007-12-20Clarify AGI FIXMEMax Horn
svn-id: r29930
2007-12-20Fix for isalpha() assertionsFilippos Karapetis
svn-id: r29924
2007-12-20Further changes to the AGI keyboard code, matching it against the original ↵Max Horn
Sarien SDL input code. There are still quite some bits which are unclear to me, though svn-id: r29921
2007-12-20More cleanupMax Horn
svn-id: r29917
2007-12-20get rid of unused globalsMax Horn
svn-id: r29916