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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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cycle.cpp
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Author
2008-01-02
Add GF_OLDAMIGAV20 game flag for correctly setting computer type (v20 i.e. vC...
Kari Salminen
2008-01-02
Set AGI's computer type variable (v20 i.e. vComputer) according to the used p...
Kari Salminen
2008-01-02
Set amount of free memory (v8 i.e. vFreePages) to maximum value (Also when lo...
Kari Salminen
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-06-29
Set AGI monitor type variable (vMonitor/v26) according to render mode.
Kari Salminen
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-07
Fixed some comments
Filippos Karapetis
2007-03-21
adding debug message if running AGIPAL game
Matthew Hoops
2007-02-13
Get rid of _opt. Cleanup.
Eugene Sandulenko
2007-02-03
Fixing various doxygen warnings
Max Horn
2007-01-16
Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran.
David Symonds
2007-01-16
Formating names in source code
Paweł Kołodziejski
2007-01-12
Slighty modified patch #1631229: "Revamp of AGI savegame system"
Eugene Sandulenko
2007-01-06
Start removing hires code from AGI engine.
David Symonds
2006-12-06
first phase of objectisation of agi engine
Paweł Kołodziejski
2006-06-10
Pop AGIs text.cpp into a class, for later cleanup.
James Brown
2006-05-30
objectify AGI sprite.h/cpp
Chris Apers
2006-05-29
objectify AGI menu.h/cpp
Willem Jan Palenstijn
2006-05-25
Made CGA rendering, EGA/VGA palette selectable via render_mode
Eugene Sandulenko
2006-05-25
fixed regression after conversion console
Paweł Kołodziejski
2006-05-24
converted to scummvm console style
Paweł Kołodziejski
2006-05-24
removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES
Paweł Kołodziejski
2006-05-24
include mouse support always
Paweł Kołodziejski
2006-05-23
imported AGI engine
Paweł Kołodziejski