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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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detection.cpp
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Author
2008-10-02
Renamed FilesystemNode -> FSNode
Max Horn
2008-09-30
AGI: Got rid of yet another unwarranted use of FSNode::getPath
Max Horn
2008-09-11
Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".
Johannes Schickel
2008-09-03
Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type...
Max Horn
2008-08-16
Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ...
Christopher Page
2008-08-15
Defined some MetaEngineFeatures for the engines, the launcher uses these feat...
Christopher Page
2008-07-30
Added support for Savestates to be loaded from the launcher
Christopher Page
2008-07-28
Added --list-saves support for AGI
Christopher Page
2008-06-11
No need to specify CaseSensitiveString_Hash explicitly anymore
Max Horn
2008-05-06
Allow static and dynamic plugins to be used at the same time
Jordi Vilalta Prat
2008-04-29
Fix for original game bug #1942476 - "AGI: Fan(Get Outta SQ) - Score is lost ...
Filippos Karapetis
2008-04-20
Add another verions of fanmade game Kings Quest 2 1/4 mentioned in
Eugene Sandulenko
2008-04-05
Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kAD...
Max Horn
2008-04-01
Add detection entry for Serguei's Destiny II Demo v1.3.1 (March 22nd 2008).
Kari Salminen
2008-03-15
Got rid of EncapsulatedADGameDesc
Max Horn
2008-03-14
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG...
Max Horn
2008-03-14
Advanced Detector: Changed fallback detector from a callback function pointer...
Max Horn
2008-02-13
Fix for bug #1883989 (AGI: Jolimie freezes). Game's detection entry had its p...
Kari Salminen
2008-02-12
Tiny fix to autodetected game's naming (Removes an extra space).
Kari Salminen
2008-02-12
Added better AGIPAL autodetect to the AGI's fallback detector (Now checks fil...
Kari Salminen
2008-02-08
Initial support for plugin types
Jordi Vilalta Prat
2008-02-03
Revised Engine plugin API to only provide a single func which returns a MetaE...
Max Horn
2008-02-03
Changed "COMPATIBLITY" to "COMPATIBILITY".
Torbjörn Andersson
2008-02-02
Moved AdvancedMetaEngine to namespace Common
Max Horn
2008-02-02
New MetaEngine class (work in progress to replace the current Engine plugin A...
Max Horn
2008-01-29
Combined two cases that did the exact same thing (In a switch-clause).
Kari Salminen
2008-01-24
Added detection for fanmade AGI game Enclosure v1.03.
Kari Salminen
2008-01-07
Add detection data for a finished fanmade AGI game Naturette IV (2007-10-05).
Kari Salminen
2008-01-03
Made AGIPAL-loading more lenient with errors. Added AGIPAL-flag to Naturette ...
Kari Salminen
2008-01-03
Fix for the Space Trek sprite duplication bug (#1659209). Makes commands posi...
Kari Salminen
2008-01-02
Add GF_OLDAMIGAV20 game flag for correctly setting computer type (v20 i.e. vC...
Kari Salminen
2007-12-09
cleanup
Max Horn
2007-11-03
Patch #1825276: "DETECTION: advanced detector engine simplification"
Eugene Sandulenko
2007-09-24
allow Winnie Apple II to start up, however room images are slightly distorted...
Matthew Hoops
2007-09-23
Add support for Russian versions of AGI games
Eugene Sandulenko
2007-09-23
allow Winnie C64 to start, although there are problems with the images (proba...
Matthew Hoops
2007-09-22
Switch Troll's Tale to booter image
Eugene Sandulenko
2007-09-22
allow Winnie Amiga to show the intro
Matthew Hoops
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-18
Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compil...
Max Horn
2007-09-18
WIP for Troll's Tale
Eugene Sandulenko
2007-09-06
WIP Winnie the Pooh code (PreAGI). Shows only the intro currently
Matthew Hoops
2007-09-01
Fix fallback detector
Eugene Sandulenko
2007-09-01
An early WIP of PreAGI (TrollVM) support
Eugene Sandulenko
2007-08-05
Merged fsnode with trunk: r27971:28460
David Corrales
2007-07-17
Re-enabled the 3 entries that can't have menus (KQ3 ST, KQ3 DOS 1.01, SQ1 DOS...
Filippos Karapetis
2007-07-15
Enabled menus in some old AGI games (released in 1986) which did not have men...
Filippos Karapetis
2007-07-11
Cleaned up comments
Filippos Karapetis
2007-07-11
Enable menus for Space Quest 1 (PC) 1.1A
Filippos Karapetis
2007-07-11
Fix for SQ1 Amiga (v 1.2 1986): menus are forced in this version too, like wi...
Filippos Karapetis
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