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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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agi
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detection.cpp
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Author
2007-06-06
oops. MAX -> MIN to prevent memory overwrite.
Eugene Sandulenko
2007-06-06
Fix potential memory overwrite
Eugene Sandulenko
2007-06-05
Renamed methods in the FilesystemNode class to match the AbstractFSNode imple...
David Corrales
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-27
Removing debug leftovers
Eugene Sandulenko
2007-05-26
typo (interpretator => interpreter)
Matthew Hoops
2007-05-26
Add fallback detector to AGI engine.
Eugene Sandulenko
2007-05-12
Make new Schiller previews names more consistent.
Eugene Sandulenko
2007-05-12
Added MD5 from bug report "#1717129 - Schiller Preview No.2"
Filippos Karapetis
2007-05-10
Fixed warnings, cleanup
Max Horn
2007-05-06
Added a game ID field for all Sierra AGI games. Removed many types which are ...
Filippos Karapetis
2007-05-04
AGI: Changed a nasty workaround regarding views to only apply to a specific v...
Filippos Karapetis
2007-04-29
Handle the escape key properly in KQ4. Fixes bug #1660158
Filippos Karapetis
2007-04-24
Patch #1705791: Patch for #1648396 - AGI : SQ2 / 2.0F / IBM / priority line
Filippos Karapetis
2007-04-21
Patch #1704914: "Fix for #1671426: MH2 : Doesn't recognize Enter for actions"
Eugene Sandulenko
2007-04-21
Patch #1704575: 'Fix for #1692346: "KQ2: Cannot leave menu"'
Eugene Sandulenko
2007-03-18
adding GF_AGIPAL to those games which have that feature (the ones with pal.10...
Matthew Hoops
2007-02-23
Put back DDP entries, but #if 0 them for future reference and prevent
Eugene Sandulenko
2007-02-19
AGI: Removed detection sums for DDP. DDP uses an unsupporeted agi engine 2.01...
Stuart George
2007-02-13
Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or...
Max Horn
2007-02-13
Fixed compilation
Max Horn
2007-02-13
added GF_AGIMOUSE for all fangames who seem to use it
Joachim Eberhard
2007-02-13
Add FNAMADE_LF() macro
Eugene Sandulenko
2007-02-13
Get rid of _opt. Cleanup.
Eugene Sandulenko
2007-02-13
AdvancedDetector changes:
Max Horn
2007-02-13
Fix Apocalyptic Quests.
Eugene Sandulenko
2007-02-13
Rename Common::GF_XXX to Common::ADGF_XXX
Eugene Sandulenko
2007-02-13
Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and a...
Max Horn
2007-02-13
(re)added flags field to ADGameDescription, with currently only one value (GF...
Max Horn
2007-02-12
autodistinguish sq2 2.0F dos+amiga
Joachim Eberhard
2007-02-11
Improve detection. Remove redundant md5s
Eugene Sandulenko
2007-02-10
Get rid of AGI_AMIGA and use platform setting instead.
Eugene Sandulenko
2007-02-10
fixing Amiga games detection
Joachim Eberhard
2007-02-10
minor consistency improvement for dates
Joachim Eberhard
2007-02-10
make extra info consistent and add missing dates
Joachim Eberhard
2007-02-10
remove redundant LSL1 DOS
Joachim Eberhard
2007-02-09
Fixed syntax error.
Torbjörn Andersson
2007-02-09
Correct detection of Amiga versions
Joachim Eberhard
2007-02-09
Correct entry for mh1
Joachim Eberhard
2007-02-09
Minor consistency improvements
Joachim Eberhard
2007-02-09
Added all info on games from Sarien
Joachim Eberhard
2007-02-07
Add md5s reported in bugreport #1654500 "AGI: Some MD5 checksums"
Eugene Sandulenko
2007-02-04
Use full game titles for the official AGI games (small exception: we also num...
Max Horn
2007-02-04
AdvancedDetector now has built-in fallback detection based on file lists.
Eugene Sandulenko
2007-02-01
Fixed warning.
Torbjörn Andersson
2007-01-30
Removed Unicode from some fanmade game titles.
Eugene Sandulenko
2007-01-29
Added Gold Rush 3.5 md5sum
Stuart George
2007-01-29
Now AdvancedDetector could use single ID per engine. Also it can suggest
Eugene Sandulenko
2007-01-28
Add more paramteres to AdvancedDetector. Not used yet.
Eugene Sandulenko
2007-01-25
Lots of cleanup in the AdvancedDetector
Max Horn
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