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path: root/engines/agi/detection.cpp
AgeCommit message (Expand)Author
2009-06-06Stop abusing game flag.Eugene Sandulenko
2009-06-06Disable save/load when original did not allowEugene Sandulenko
2009-06-06Store and compare MD5s in the savesEugene Sandulenko
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of cha...Max Horn
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-05-21Proper fix for bug #2537054: "AGI: Using GMM to load causes graphics glitches".Eugene Sandulenko
2009-05-10Add detection for newly discovered AGI demoEugene Sandulenko
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ...Jordi Vilalta Prat
2009-02-27Add detection of another version of the Black Cauldron. (See bug #2628354).Matthew Hoops
2009-02-17Add detection for the Space Quest 3.5 fan game.Matthew Hoops
2009-02-16Fix startup of the Amiga versions of Manhunter NY/SF, which seem to require t...Travis Howell
2009-02-07Add detection entry for Gold Rush! 3.0 (Bought from The Software Farm, report...Kari Salminen
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
2009-01-27Protect save slot 0 from being overwritten and/or deleted by the GMM save/loa...Filippos Karapetis
2009-01-12consistency fix and add a new lineMatthew Hoops
2009-01-11Fix regression when gameids were los for some fanmade gamesEugene Sandulenko
2009-01-08Fixed slight regressionFilippos Karapetis
2009-01-08Give more detailed info on recently added KQ4 detection entry (It's KQ4 v2.0,...Kari Salminen
2009-01-08Fix bug #2455850: "LSL: missing Polish MD5" and add Polish LSL1 demo along th...Eugene Sandulenko
2009-01-07Add detection entry for King's Quest IV AGI (PC 5.25", 2.0) as provided by Us...Kari Salminen
2009-01-07Fix bug #2484801: "PQ1/DOS/Englisv2.0G - One version is detected as MAC Version"Eugene Sandulenko
2009-01-07Fix bug #1942471: "AGI: Fan(Get Outta SQ): No Word wrapping"Eugene Sandulenko
2009-01-03Considerably shortened the detection table with use of macros.Eugene Sandulenko
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-11-10AGI save games now contain thumbnails and creation date/time (visible from th...Filippos Karapetis
2008-11-09- The GMM save dialog is now working for all engines which support the approp...Filippos Karapetis
2008-11-06Simplified AdvancedMetaEngine::fallbackDetect usageMax Horn
2008-11-05Got rid of the unused 'filename' attribute in SaveStateDescriptorMax Horn
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...Max Horn
2008-10-26Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ...Filippos Karapetis
2008-10-02Renamed FilesystemNode -> FSNodeMax Horn
2008-09-30AGI: Got rid of yet another unwarranted use of FSNode::getPathMax Horn
2008-09-11Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".Johannes Schickel
2008-09-03Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type...Max Horn
2008-08-16Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ...Christopher Page
2008-08-15Defined some MetaEngineFeatures for the engines, the launcher uses these feat...Christopher Page
2008-07-30Added support for Savestates to be loaded from the launcherChristopher Page
2008-07-28Added --list-saves support for AGIChristopher Page
2008-06-11No need to specify CaseSensitiveString_Hash explicitly anymoreMax Horn
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-04-29Fix for original game bug #1942476 - "AGI: Fan(Get Outta SQ) - Score is lost ...Filippos Karapetis
2008-04-20Add another verions of fanmade game Kings Quest 2 1/4 mentioned inEugene Sandulenko
2008-04-05Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kAD...Max Horn
2008-04-01Add detection entry for Serguei's Destiny II Demo v1.3.1 (March 22nd 2008).Kari Salminen
2008-03-15Got rid of EncapsulatedADGameDescMax Horn
2008-03-14Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG...Max Horn
2008-03-14Advanced Detector: Changed fallback detector from a callback function pointer...Max Horn
2008-02-13Fix for bug #1883989 (AGI: Jolimie freezes). Game's detection entry had its p...Kari Salminen
2008-02-12Tiny fix to autodetected game's naming (Removes an extra space).Kari Salminen
2008-02-12Added better AGIPAL autodetect to the AGI's fallback detector (Now checks fil...Kari Salminen