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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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graphics.cpp
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Author
2016-02-05
AGI: Render mode Macintosh added
Martin Kiewitz
2016-02-05
AGI: GfxMgr::drawBox now using kRenderMacintosh
Martin Kiewitz
2016-02-04
AGI: Fix mouse code for transitions
Martin Kiewitz
2016-02-04
AGI: Add Amiga system UI buttons
Martin Kiewitz
2016-02-04
AGI: Fix disabled look to work properly in menus
Martin Kiewitz
2016-02-03
AGI: Add different window frames for Macintosh
Martin Kiewitz
2016-02-03
AGI: Add different window frames for Apple IIgs
Martin Kiewitz
2016-02-02
AGI: add drawCharacterOnDisplay()
Martin Kiewitz
2016-02-02
AGI: Fix formatting.
Johannes Schickel
2016-01-31
AGI: remove timer hack, implement in game timer
Martin Kiewitz
2016-01-29
AGI: use Common::RenderMode instead of its own
Martin Kiewitz
2016-01-29
AGI: adjust mouse pos using render start Y
Martin Kiewitz
2016-01-29
AGI: graphics rewrite + cleanup
Martin Kiewitz
2016-01-21
AGI: Give a nicer error message on invalid render mode.
Johannes Schickel
2015-07-19
AGI: Disable unused palettes for compilation
Max Horn
2015-05-19
AGI: implement original sierra font, fix bug #6405
Martin Kiewitz
2014-12-07
AGI: Disable/remove unused code
Filippos Karapetis
2014-12-07
AGI: Set the correct palette to use for each Amiga game
Filippos Karapetis
2014-02-18
AGI: Make GPL headers consistent in themselves.
Johannes Schickel
2011-11-02
AGI: Fix warnings
Eugene Sandulenko
2011-09-26
AGI: doUpdate() already calls updateScreen()
Filippos Karapetis
2011-05-25
ALL: behaviour -> behavior
Matthew Hoops
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-14
ALL: colour -> color
Max Horn
2011-02-20
AGI: Remove leftover RGBA reference in comments.
Johannes Schickel
2011-02-14
AGI: Adapt to setPalette RGBA->RGB change.
Johannes Schickel
2011-02-07
COMMON: OSystem now has a PaletteManager
Max Horn
2010-01-05
Fixed bug #2924968, "AGI: Can't click "cancel" in Save/Restore Game Menu". This
Torbjörn Andersson
2009-10-20
AGI: cleanup GfxMgr::testButton
Max Horn
2009-10-20
AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase
Max Horn
2009-07-14
Remove ioFailed() usage from AGI engine.
Kari Salminen
2009-06-06
Cleanup
Eugene Sandulenko
2009-06-06
Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)"
Eugene Sandulenko
2009-06-06
Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly"
Eugene Sandulenko
2009-06-06
Whitespace fixes and C++ comments
Eugene Sandulenko
2008-01-30
Fix for bug #1881170 (AGI: palette-related glitches reported). Made AGIPAL us...
Kari Salminen
2008-01-17
Fixed obsolete comment.
Kari Salminen
2008-01-07
typo
Max Horn
2008-01-07
Reject AGIPAL-files with over 6 bits per color component. Makes at least fanm...
Kari Salminen
2008-01-03
Made AGIPAL-loading more lenient with errors. Added AGIPAL-flag to Naturette ...
Kari Salminen
2007-11-23
cleanup
Max Horn
2007-09-23
Add support for Russian versions of AGI games
Eugene Sandulenko
2007-09-21
Minimize changes to the mouse cursor's palette
Filippos Karapetis
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-05
Only change the cursor palette when the mouse hovers over a hotspot in Mickey...
Filippos Karapetis
2007-09-02
Text in Mickey is shown correctly now. Also, removed an obsolete function dec...
Filippos Karapetis
2007-09-01
An early WIP of PreAGI (TrollVM) support
Eugene Sandulenko
2007-08-03
Added Apple IIGS arrow cursor data.
Kari Salminen
2007-08-01
Added data for the Atari ST AGI palette and Apple IIGS AGI palettes V1 and V2.
Kari Salminen
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