Age | Commit message (Expand) | Author |
2016-01-31 | AGI: remove timer hack, implement in game timer | Martin Kiewitz |
2016-01-29 | AGI: adjust mouse pos using render start Y | Martin Kiewitz |
2016-01-29 | AGI: graphics rewrite + cleanup | Martin Kiewitz |
2015-05-19 | AGI: implement original sierra font, fix bug #6405 | Martin Kiewitz |
2014-02-18 | AGI: Make GPL headers consistent in themselves. | Johannes Schickel |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-02-14 | AGI: Adapt to setPalette RGBA->RGB change. | Johannes Schickel |
2010-01-03 | Reduce header dependencies for AGI engine. | Eugene Sandulenko |
2009-06-06 | Cleanup | Eugene Sandulenko |
2009-06-06 | Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly" | Eugene Sandulenko |
2007-11-23 | cleanup | Max Horn |
2007-09-23 | Add support for Russian versions of AGI games | Eugene Sandulenko |
2007-09-21 | Minimize changes to the mouse cursor's palette | Filippos Karapetis |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-05 | Only change the cursor palette when the mouse hovers over a hotspot in Mickey... | Filippos Karapetis |
2007-09-02 | Text in Mickey is shown correctly now. Also, removed an obsolete function dec... | Filippos Karapetis |
2007-09-01 | An early WIP of PreAGI (TrollVM) support | Eugene Sandulenko |
2007-07-15 | Added 3 different Amiga AGI palettes (From oldest to newest). Changed initPal... | Kari Salminen |
2007-07-10 | Add Amiga-style menus (FR #657645). Used in Amiga-rendering mode. | Kari Salminen |
2007-07-10 | Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style yet. It... | Kari Salminen |
2007-07-06 | Added Amiga-style mouse cursor. Used with Amiga-render mode. | Kari Salminen |
2007-07-06 | Tidied up and simplified AGI mouse cursor management. | Kari Salminen |
2007-06-25 | Removed obsolete code for setting transparent debugging console colors. | Kari Salminen |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-03-22 | - Save AGIPAL resource number properly | Eugene Sandulenko |
2007-03-22 | - adding support for saving AGIPAL games | Matthew Hoops |
2007-03-21 | adding AGIPAL support (for changing palettes in some fan games) Patch:1684685 | Matthew Hoops |
2007-01-16 | Formating names in source code | Paweł Kołodziejski |
2007-01-06 | Another set of unused hires code bites the dust. | David Symonds |
2007-01-06 | Extended text rendering code to allow "checkerboarding", and switch menu code | David Symonds |
2006-12-06 | first phase of objectisation of agi engine | Paweł Kołodziejski |
2006-11-06 | Predictive input for AGI engine. To Do: | Eugene Sandulenko |
2006-05-24 | Fixed most - not all - GCC warnings. | Torbjörn Andersson |
2006-05-24 | From what I understand, the __ prefix is generally reserved for system headers, | Torbjörn Andersson |
2006-05-24 | removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES | Paweł Kołodziejski |
2006-05-24 | strip one level of func | Paweł Kołodziejski |
2006-05-23 | imported AGI engine | Paweł Kołodziejski |