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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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id.cpp
Age
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Author
2009-06-06
Cleanup
Eugene Sandulenko
2009-06-06
Whitespace fixes and C++ comments
Eugene Sandulenko
2008-04-12
Fix a couple of typos spotted by Raziel.
Kari Salminen
2008-01-10
Disable moving using mouse in mines (Rooms 147-162) and 'adj.ego.move.to.x.y'...
Kari Salminen
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-02-13
Get rid of _opt. Cleanup.
Eugene Sandulenko
2007-01-21
Reduce dependency from common/advancedDetector.h
Eugene Sandulenko
2007-01-16
Formating names in source code
Paweł Kołodziejski
2007-01-14
Be more flexible w.r.t. interpreter version being emulated.
David Symonds
2007-01-07
Renamed amiga -> amigaMode and agds -> agdsMode; also some minor cleanup
Max Horn
2006-12-20
Added some extra game versions, KQ2, KQ3, KQ4, Groza, DDP
Stuart George
2006-12-19
Added AdvancedDetection to AGI engine. Only added KQ1 for testing
Stuart George
2006-12-06
first phase of objectisation of agi engine
Paweł Kołodziejski
2006-06-03
Split ID string into several small strings for systems not coping with large ...
Lars Persson
2006-05-25
fix out-of-bounds array access
Willem Jan Palenstijn
2006-05-24
Fixed most - not all - GCC warnings.
Torbjörn Andersson
2006-05-24
include mouse support always
Paweł Kołodziejski
2006-05-23
imported AGI engine
Paweł Kołodziejski