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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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keyboard.cpp
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Author
2017-11-19
EVENTS: Rename synthetic to kbdRepeat
Bastien Bouclet
2017-02-11
AGI: Hold-key-mode fix
Martin Kiewitz
2016-04-13
AGI: Move predictivedialog.h out of agi.h
Ori Avtalion
2016-02-27
AGI: Add support for upscaling and Hercules hires font
Martin Kiewitz
2016-02-09
AGI: Hold-Key: only send stationary for directions
Martin Kiewitz
2016-02-06
AGI: Move debugger to Ctrl-Shift-D
Martin Kiewitz
2016-02-04
AGI: Fix Hold-Key-Mode implementation
Martin Kiewitz
2016-02-03
AGI: Message box mouse support
Martin Kiewitz
2016-02-03
AGI: Change cycle delay handling, seems to fix GR
Martin Kiewitz
2016-02-03
AGI: Cycle event processing changed
Martin Kiewitz
2016-02-03
AGI: Implement messageBox() as inner loop
Martin Kiewitz
2016-02-02
AGI: Remove inputMode, not needed anyore
Martin Kiewitz
2016-02-02
AGI: Fix formatting.
Johannes Schickel
2016-02-02
AGI: Don't use status row for menu mouse trigger
Martin Kiewitz
2016-02-02
AGI: mouse support for menu
Martin Kiewitz
2016-02-01
AGI: change how menus are triggered on Non-PC
Martin Kiewitz
2016-02-01
AGI: Revert revert the keyboard handling changes
Martin Kiewitz
2016-02-01
AGI: Keyboard handling change
Martin Kiewitz
2016-02-01
AGI: implement predictive dialog
Martin Kiewitz
2016-01-31
AGI: remove timer hack, implement in game timer
Martin Kiewitz
2016-01-31
AGI: getflag/setflag/etc. cleanup
Martin Kiewitz
2016-01-31
AGI: VM Var code cleanup
Martin Kiewitz
2016-01-31
AGI: change key -> direction handling
Martin Kiewitz
2016-01-30
AGI: fix keyboard input code for keycodes
Martin Kiewitz
2016-01-29
AGI: add hack to make numpad cursor keys work
Martin Kiewitz
2016-01-29
AGI: graphics rewrite + cleanup
Martin Kiewitz
2014-02-18
AGI: Make GPL headers consistent in themselves.
Johannes Schickel
2012-03-25
GUI: Move predictive dialog to common gui
Oleksiy Kurochko
2011-09-26
AGI: Marked 4070342 as a workaround
Filippos Karapetis
2011-09-26
AGI: Fix for bug #3018770 - "AGI: PQ1: Flickering newspaper"
Filippos Karapetis
2011-09-26
AGI: Fixed bug #3074570 - "AGI LSL1: TAB stops working after restart"
Filippos Karapetis
2011-08-14
AGI: Renamed some #defines to our code conventions and moved them to enums
Eugene Sandulenko
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-24
AGI: Fix bug #3087825: AGI: Code analysis warnings
Eugene Sandulenko
2010-10-26
AGI: Replace report() macro by debug() / warning()
Max Horn
2010-06-15
Fix spelling, cleanup
Max Horn
2010-06-15
AGI: Fix bug #2825273.
Eugene Sandulenko
2010-06-15
AGI: Fix bug #1875842.
Eugene Sandulenko
2010-06-15
AGI: add more status-related debug output.
Eugene Sandulenko
2010-01-03
Reduce header dependencies for AGI engine.
Eugene Sandulenko
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-10-20
AGI: Make scancodeTable const
Max Horn
2009-10-20
AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase
Max Horn
2009-07-22
Move functions from agi.cpp to more appropriate files.
Eugene Sandulenko
2009-07-22
Fix bug #2823759: "AGI: PQ1 help not showing the first time you press F1"
Eugene Sandulenko
2009-06-06
Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, F...
Eugene Sandulenko
2009-06-06
Cleanup
Eugene Sandulenko
2009-06-06
Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original"
Eugene Sandulenko
2009-06-06
Whitespace fixes and C++ comments
Eugene Sandulenko
2009-05-19
Start of fixing bug #2537054: "AGI: Using GMM to load causes graphics glitches"
Eugene Sandulenko
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