Age | Commit message (Expand) | Author |
2016-05-10 | AGI: Safer string copying | Eugene Sandulenko |
2016-02-27 | AGI: Add support for upscaling and Hercules hires font | Martin Kiewitz |
2016-02-19 | AGI: Add detection+workaround for endofloop+motion at the same time | Martin Kiewitz |
2016-02-18 | AGI: Apple IIgs time delay override MH1 completed | Martin Kiewitz |
2016-02-16 | AGI: Set.pri.base comments added (Apple IIgs KQ3+SQ2) | Martin Kiewitz |
2016-02-14 | AGI: Add heuristic to detect delay loops within scripts | Martin Kiewitz |
2016-02-14 | AGI: Added a few comments about KQ1 | Martin Kiewitz |
2016-02-14 | AGI: set.pri.base was actually available in AGI2.425 | Martin Kiewitz |
2016-02-13 | AGI: Fix priority band handling | Martin Kiewitz |
2016-02-11 | AGI: Rename nonBlockingText -> artificialDelay | Martin Kiewitz |
2016-02-09 | AGI: Change set.simple string copy code | Martin Kiewitz |
2016-02-09 | AGI: Fix various CIDs | Martin Kiewitz |
2016-02-07 | AGI: Stop set.simple getting called for <2.425 | Martin Kiewitz |
2016-02-04 | AGI: Restrict hide.mouse to AGI3 only | Martin Kiewitz |
2016-02-04 | AGI: Fix Hold-Key-Mode implementation | Martin Kiewitz |
2016-02-04 | AGI: Fix mouse code for transitions | Martin Kiewitz |
2016-02-03 | AGI: Remove Gold Rush workaround, no longer needed | Martin Kiewitz |
2016-02-02 | AGI: Remove inputMode, not needed anyore | Martin Kiewitz |
2016-02-02 | AGI: Fix formatting. | Johannes Schickel |
2016-02-02 | AGI: mouse support for menu | Martin Kiewitz |
2016-02-01 | AGI: change how menus are triggered on Non-PC | Martin Kiewitz |
2016-02-01 | AGI: Pass vm pointer directly to commands | Martin Kiewitz |
2016-02-01 | AGI: Rename _game.lognum to _game.curLogicNr | Martin Kiewitz |
2016-02-01 | AGI: Remove old clockEnabled boolean | Martin Kiewitz |
2016-02-01 | AGI: Fix pause command effectively freezing game | Martin Kiewitz |
2016-02-01 | AGI: implement predictive dialog | Martin Kiewitz |
2016-01-31 | AGI: remove timer hack, implement in game timer | Martin Kiewitz |
2016-01-31 | AGI: getflag/setflag/etc. cleanup | Martin Kiewitz |
2016-01-31 | AGI: VM Var code cleanup | Martin Kiewitz |
2016-01-31 | AGI: copying between var + ego screen obj fixed | Martin Kiewitz |
2016-01-29 | AGI: remove commented out code from CmdSetSimple() | Martin Kiewitz |
2016-01-29 | AGI: graphics rewrite + cleanup | Martin Kiewitz |
2015-12-05 | AGI: stub for AGI1 newRoom() | Eugene Sandulenko |
2014-02-18 | AGI: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-04-27 | AGI: Null terminate string. CID 1003888 | Eugene Sandulenko |
2013-04-18 | AGI: Silence another clang var | Max Horn |
2013-01-09 | AGI: Silence C++11 narrowing warning. | Johannes Schickel |
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel |
2011-12-12 | AGI: Add FIXME to cmdCallV1 | Max Horn |
2011-11-03 | AGI: Commented out if statements that always evaluate to true | Filippos Karapetis |
2011-09-26 | AGI: Fixed several incorrect substitutions of "game" with "_game" | Filippos Karapetis |
2011-09-26 | AGI: Rewrote cmdVersion() to use Common::String | Filippos Karapetis |
2011-09-26 | AGI: Fixed bug #3074570 - "AGI LSL1: TAB stops working after restart" | Filippos Karapetis |
2011-09-26 | AGI: Fix bug #3080041 - "AGI Mother Goose: White bar in intro" | Filippos Karapetis |
2011-09-25 | AGI: Fixed typo in restart dialog | Filippos Karapetis |
2011-08-14 | Checked V1 instructions till 0x42 | Eugene Sandulenko |
2011-08-14 | AGI: Renamed some #defines to our code conventions and moved them to enums | Eugene Sandulenko |
2011-08-13 | AGI: Checked V1 instructions till 0x2c | Eugene Sandulenko |
2011-08-13 | AGI: Checked V1 instructions till 0x20 | Eugene Sandulenko |
2011-08-13 | AGI: Further work on v1 opcode difference | Eugene Sandulenko |